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Septavia
of the Ashen Verdict
6125
442 ilvl
120 Orc Blood Death Knight
❮Quantum❯
Aman'Thul
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Helm of Abyssal Malevolence
450
69
Heart of Azeroth
471
Lockjaw Shoulderplate
450
Cloak of the Restless Tribes
440
Desert Guardian's Breastplate
450
Orange Martial Shirt
1
Green Trophy Tabard of the Illidari
1
Concealed Fencing Plates
440
Gauntlets of the Avian Sentinel
440
Honorbound Centurion's Greatbelt
430
Legplates of Charged Duality
430
Ballast Sinkers
455
Murky Cerulean Signet
Enchanted: +30 Versatility
440
Seal of the City Watch
Enchanted: +30 Versatility
445
Mchimba's Ritual Bandages
440
Gore-Crusted Butcher's Block
425
Corruption Borne Headlopper
Enchanted: Rune of the Stoneskin Gargoyle
440
Off Hand (empty slot)
Export character image
625,080
Health
Health
625,080
Back
Health
625,080
125
Runic Power
Runic Power
125
Back
Runic Power
125
9,377
Strength
Strength
9,377
Back
Strength
9,377
31,254
Stamina
Stamina
31,254
Back
Stamina
31,254
25%
Critical Strike
Critical Strike
24.79%
Total Rating:
1,425
Back
Critical Strike
24.79%
Total Rating:
1,425
7%
Haste
Haste
6.94%
Total Rating:
472
Back
Haste
6.94%
Total Rating:
472
49%
Mastery
Mastery
49.39%
Total Rating:
1,202
Back
Mastery
49.39%
Total Rating:
1,202
10%
Versatility
Versatility
9.76%
Total Rating:
830
Back
Versatility
9.76%
Total Rating:
830
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Walking Dead
Walking Dead
(Passive)
Passive
Your Death Grip causes the target to be unable to move faster than normal movement speed for 8 sec.
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Reanimation
Reanimation
(40 yd range, Instant)
1 Rune
40 yd range
Instant
Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target. If it reaches your target, it explodes stunning all enemies within 6 yards for 3 sec and dealing 10% of enemies health in Shadow damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,343 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Walking Dead
Walking Dead
(Passive)
Passive
Your Death Grip causes the target to be unable to move faster than normal movement speed for 8 sec.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Walking Dead
Walking Dead
(Passive)
Passive
Your Death Grip causes the target to be unable to move faster than normal movement speed for 8 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Walking Dead
Walking Dead
(Passive)
Passive
Your Death Grip causes the target to be unable to move faster than normal movement speed for 8 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Walking Dead
Walking Dead
(Passive)
Passive
Your Death Grip causes the target to be unable to move faster than normal movement speed for 8 sec.
Specialization
View Talent Details
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Reanimation
Reanimation
(40 yd range, Instant)
1 Rune
40 yd range
Instant
Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target. If it reaches your target, it explodes stunning all enemies within 6 yards for 3 sec and dealing 10% of enemies health in Shadow damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Bursting Sores
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
58
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
60
Harbinger of Doom
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Army of the Damned
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Reanimation
Reanimation
(40 yd range, Instant)
1 Rune
40 yd range
Instant
Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target. If it reaches your target, it explodes stunning all enemies within 6 yards for 3 sec and dealing 10% of enemies health in Shadow damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Reanimation
Reanimation
(40 yd range, Instant)
1 Rune
40 yd range
Instant
Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target. If it reaches your target, it explodes stunning all enemies within 6 yards for 3 sec and dealing 10% of enemies health in Shadow damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Reanimation
Reanimation
(40 yd range, Instant)
1 Rune
40 yd range
Instant
Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target. If it reaches your target, it explodes stunning all enemies within 6 yards for 3 sec and dealing 10% of enemies health in Shadow damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Specialization
View Talent Details
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,343 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Frost Talents
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,343 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
56
Icy Talons
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Permafrost
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,343 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Dead of Winter
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Walking Dead
(Passive)
Passive
Your Death Grip causes the target to be unable to move faster than normal movement speed for 8 sec.
Back
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
Back
Bursting Sores
(Passive)
Passive
Bursting a Festering Wound deals 25% more damage, and deals 1,653 Shadow damage to all nearby targets.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Harbinger of Doom
(Passive)
Passive
Sudden Doom triggers 15% more often and can accumulate up to 2 charges.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
Back
Army of the Damned
(Passive)
Passive
Death Coil reduces the cooldown of Apocalypse by 1 sec and Army of the Dead by 5 sec.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Reanimation
(40 yd range, Instant)
1 Rune
40 yd range
Instant
Reanimates a nearby corpse, summoning a zombie with 5 health for 20 sec to slowly move towards your target. If it reaches your target, it explodes stunning all enemies within 6 yards for 3 sec and dealing 10% of enemies health in Shadow damage.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Back
Icy Talons
(Passive)
Passive
Your Runic Power spending abilities increase your melee attack speed by 5% for 6 sec, stacking up to 3 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
Back
Permafrost
(Passive)
Passive
Your auto attack damage grants you an absorb shield equal to 40% of the damage dealt.
Back
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,343 Frost damage and slowing movement speed by 50% for 10 sec.
Back
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Back
Dead of Winter
(Passive)
Passive
After your Remorseless Winter deals damage 5 times to a target, they are stunned for 4 sec. However, your Remorseless Winter's cooldown is increased by 25 sec and its radius is reduced to 5 yds.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
11
Atal'Dazar
00:23:52
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Atal'Dazar
00:23:52
Septavia
Katacola
Ryuushin
Shádowfuryxx
Múzzy
10
Freehold
00:26:12
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Freehold
00:26:12
Septavia
Facesit
Sluggie
Thorzine
Greathasher
10
The MOTHERLODE!!
00:36:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
The MOTHERLODE!!
00:36:50
Septavia
Xuani
Lookatmoi
Kinnix
Mercurially
10
Waycrest Manor
00:27:51
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Waycrest Manor
00:27:51
Septavia
Tequìla
Snacks
Ãzãzël
Pamarily
11
Atal'Dazar
00:23:52
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Atal'Dazar
00:23:52
Septavia
Katacola
Ryuushin
Shádowfuryxx
Múzzy
10
Freehold
00:26:12
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Freehold
00:26:12
Septavia
Facesit
Sluggie
Thorzine
Greathasher
10
The MOTHERLODE!!
00:36:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
The MOTHERLODE!!
00:36:50
Septavia
Xuani
Lookatmoi
Kinnix
Mercurially
10
Waycrest Manor
00:27:51
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Waycrest Manor
00:27:51
Septavia
Tequìla
Snacks
Ãzãzël
Pamarily
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
8/8
100%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
1 x
Mythrax
2 x
G'huun
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
1 x
Mythrax
2 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
6/9
67%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
6/9
67%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
6/9
67%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Heroic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
8/8
100%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
1 x
Mythrax
2 x
G'huun
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
1 x
Mythrax
2 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
6/9
67%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
6/9
67%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
6/9
67%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light