Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
420,640
Health
Health
420,640
20,000
Mana
Mana
20,000
10,747
Agility
Agility10,747
21,032
Stamina
Stamina21,032
26%
Critical Strike
Critical Strike25.58%
Total Rating:1,122
20%
Haste
Haste19.82%
Total Rating:1,348
50%
Mastery
Mastery50.11%
Total Rating:1,228
6%
Versatility
Versatility5.67%
Total Rating:482
Specialization
Player vs Player Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Rip and Tear
King of the Jungle
Leader of the Pack
Specialization
Player vs Player Talents
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Flourish
Gladiator's Medallion
Overgrowth
Cyclone
Nourish
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Specialization
Player vs Player Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Celestial Guardian
Specialization
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Rip and Tear
King of the Jungle
Leader of the Pack
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Predator
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Rip and Tear
King of the Jungle
Leader of the Pack
Gladiator's Medallion
Rip and Tear
King of the Jungle
Leader of the Pack
Gladiator's Medallion
Rip and Tear
King of the Jungle
Leader of the Pack
Specialization
Restoration Talents
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Cyclone
Nourish
Restoration Talents
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Flourish
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Cyclone
Nourish
Gladiator's Medallion
Overgrowth
Cyclone
Nourish
Gladiator's Medallion
Overgrowth
Cyclone
Nourish
Specialization
Guardian Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Guardian Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Gladiator's Medallion
Den Mother
Sharpened Claws
Entangling Claws
Specialization
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Celestial Guardian
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Celestial Guardian
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Celestial Guardian
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Celestial Guardian
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
13
00:31:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:25:57
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:24:10
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:28:15
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:31:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:25:57
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:24:10
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:28:15
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%