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Bijneb
Delver of the Vaults
7785
442 ilvl
120 Night Elf Frost Death Knight
❮We Deplete Keys❯
Azgalor
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Greathelm of the Putrid Path
450
69
Heart of Azeroth
471
Pauldrons of the Horned Horror
450
Sporecaller's Shroud
440
Ashvane Warden's Cuirass
450
Concealed Fencing Plates
440
Power-Assisted Vicegrips
Enchanted: Kul Tiran Herbalism
440
Girdle of Burgeoning Apathy
445
Legplates of Beaten Gold
440
Auric Puddle Stompers
435
Band of the Roving Scalawag
Enchanted: +60 Critical Strike
435
Murky Cerulean Signet
440
Vision of Demise
435
Vial of Animated Blood
430
Cudgel of Correctional Oversight
Enchanted: Rune of the Fallen Crusader
440
Saber of Dread Pirate Lockwood
440
Enchanted: Rune of Razorice
Shirt (empty slot)
Tabard (empty slot)
Export character image
389,460
Health
Health
389,460
Back
Health
389,460
100
Runic Power
Runic Power
100
Back
Runic Power
100
8,897
Strength
Strength
8,897
Back
Strength
8,897
19,473
Stamina
Stamina
19,473
Back
Stamina
19,473
23%
Critical Strike
Critical Strike
23.32%
Total Rating:
1,319
Back
Critical Strike
23.32%
Total Rating:
1,319
10%
Haste
Haste
10.07%
Total Rating:
685
Back
Haste
10.07%
Total Rating:
685
52%
Mastery
Mastery
51.67%
Total Rating:
1,284
Back
Mastery
51.67%
Total Rating:
1,284
9%
Versatility
Versatility
9.31%
Total Rating:
791
Back
Versatility
9.31%
Total Rating:
791
Specialization
View Talent Details
Player vs Player Talents
Frost
Blood
Unholy
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,231 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Specialization
View Talent Details
Player vs Player Talents
Frost
Blood
Unholy
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Foul Bulwark
Foul Bulwark
(Passive)
Passive
Each charge of Bone Shield increases your maximum health by 1%.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,313 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Specialization
View Talent Details
Player vs Player Talents
Frost
Blood
Unholy
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,231 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,231 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,231 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Specialization
View Talent Details
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Foul Bulwark
Foul Bulwark
(Passive)
Passive
Each charge of Bone Shield increases your maximum health by 1%.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,313 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Foul Bulwark
Foul Bulwark
(Passive)
Passive
Each charge of Bone Shield increases your maximum health by 1%.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Foul Bulwark
Foul Bulwark
(Passive)
Passive
Each charge of Bone Shield increases your maximum health by 1%.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Purgatory
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,313 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,313 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,313 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Specialization
View Talent Details
Unholy Talents
Player vs Player Talents
Unholy Talents
Player vs Player Talents
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 26,231 Frost damage and slowing movement speed by 50% for 10 sec.
Back
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Back
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Foul Bulwark
(Passive)
Passive
Each charge of Bone Shield increases your maximum health by 1%.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Purgatory
(Passive)
Passive
An unholy pact that prevents fatal damage, instead absorbing incoming healing equal to the damage prevented, lasting 3 sec. If any healing absorption remains when this effect expires, you will die. This effect may only occur every 4 min.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,313 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Back
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Back
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
13
Atal'Dazar
00:29:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:29:58
Feca
Sherfight
Bijneb
Adon
Mcrib
12
Freehold
00:26:58
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:26:58
Limper
Sherfight
Bijneb
Loydzz
Mcrib
12
The MOTHERLODE!!
00:36:44
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
The MOTHERLODE!!
00:36:44
Maríko
Sherfight
Bijneb
Arishia
Mcrib
12
Waycrest Manor
00:29:14
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Waycrest Manor
00:29:14
Gingergreens
Sherfight
Bijneb
Ruawuwuwu
Mcrib
13
Atal'Dazar
00:29:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:29:58
Feca
Sherfight
Bijneb
Adon
Mcrib
12
Freehold
00:26:58
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:26:58
Limper
Sherfight
Bijneb
Loydzz
Mcrib
12
The MOTHERLODE!!
00:36:44
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
The MOTHERLODE!!
00:36:44
Maríko
Sherfight
Bijneb
Arishia
Mcrib
12
Waycrest Manor
00:29:14
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Waycrest Manor
00:29:14
Gingergreens
Sherfight
Bijneb
Ruawuwuwu
Mcrib
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
7/8
88%
Heroic
8/8
100%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
7/8
88%
2 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
2 x
Zul
2 x
Mythrax
0 x
G'huun
Uldir
Normal
7/8
88%
2 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
2 x
Zul
2 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
8/8
100%
14 x
Taloc
15 x
MOTHER
15 x
Fetid Devourer
13 x
Zek'voz
14 x
Vectis
9 x
Zul
7 x
Mythrax
3 x
G'huun
Uldir
Heroic
8/8
100%
14 x
Taloc
15 x
MOTHER
15 x
Fetid Devourer
13 x
Zek'voz
14 x
Vectis
9 x
Zul
7 x
Mythrax
3 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
8/9
89%
Heroic
9/9
100%
Mythic
2/9
22%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
15 x
Champion of the Light
14 x
Jadefire Masters
12 x
Grong the Revenant
12 x
Opulence
7 x
Conclave of the Chosen
6 x
King Rastakhan
4 x
Mekkatorque
4 x
Stormwall Blockade
4 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
15 x
Champion of the Light
14 x
Jadefire Masters
12 x
Grong the Revenant
12 x
Opulence
7 x
Conclave of the Chosen
6 x
King Rastakhan
4 x
Mekkatorque
4 x
Stormwall Blockade
4 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
2/9
22%
1 x
Champion of the Light
2 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
2/9
22%
1 x
Champion of the Light
2 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
1/2
50%
Heroic
2/2
100%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
1/2
50%
0 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
1/2
50%
0 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
3 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
3 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
11 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
9 x
Radiance of Azshara
10 x
Lady Ashvane
9 x
Orgozoa
7 x
The Queen's Court
5 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
11 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
9 x
Radiance of Azshara
10 x
Lady Ashvane
9 x
Orgozoa
7 x
The Queen's Court
5 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
7/8
88%
Heroic
8/8
100%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
7/8
88%
2 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
2 x
Zul
2 x
Mythrax
0 x
G'huun
Uldir
Normal
7/8
88%
2 x
Taloc
2 x
MOTHER
3 x
Fetid Devourer
3 x
Zek'voz
3 x
Vectis
2 x
Zul
2 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
8/8
100%
14 x
Taloc
15 x
MOTHER
15 x
Fetid Devourer
13 x
Zek'voz
14 x
Vectis
9 x
Zul
7 x
Mythrax
3 x
G'huun
Uldir
Heroic
8/8
100%
14 x
Taloc
15 x
MOTHER
15 x
Fetid Devourer
13 x
Zek'voz
14 x
Vectis
9 x
Zul
7 x
Mythrax
3 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
8/9
89%
Heroic
9/9
100%
Mythic
2/9
22%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%
5 x
Champion of the Light
5 x
Jadefire Masters
5 x
Grong the Revenant
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
2 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
15 x
Champion of the Light
14 x
Jadefire Masters
12 x
Grong the Revenant
12 x
Opulence
7 x
Conclave of the Chosen
6 x
King Rastakhan
4 x
Mekkatorque
4 x
Stormwall Blockade
4 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
15 x
Champion of the Light
14 x
Jadefire Masters
12 x
Grong the Revenant
12 x
Opulence
7 x
Conclave of the Chosen
6 x
King Rastakhan
4 x
Mekkatorque
4 x
Stormwall Blockade
4 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
2/9
22%
1 x
Champion of the Light
2 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
2/9
22%
1 x
Champion of the Light
2 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
1/2
50%
Heroic
2/2
100%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
1/2
50%
0 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
1/2
50%
0 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
3 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
3 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
11 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
9 x
Radiance of Azshara
10 x
Lady Ashvane
9 x
Orgozoa
7 x
The Queen's Court
5 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
11 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
9 x
Radiance of Azshara
10 x
Lady Ashvane
9 x
Orgozoa
7 x
The Queen's Court
5 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Player vs Player
View More PvP Stats
Honor
Level 28
Honorable Kills
1,162
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 28
Honorable Kills
1,162
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
Back
Seasonal Match History
Games
Wins
Win %
2v2
0
0
-
3v3
0
0
-
10v10
0
0
-
2v2
Games
0
Wins
0
Win %
-
3v3
Games
0
Wins
0
Win %
-
Battlegrounds
Games
0
Wins
0
Win %
-
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