Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
483,144
Health
Health
483,144
20,000
Mana
Mana
20,000
10,354
Agility
Agility10,354
22,088
Stamina
Stamina22,088
24%
Critical Strike
Critical Strike23.85%
Total Rating:997
21%
Haste
Haste20.69%
Total Rating:1,407
9%
Mastery
Mastery9.37%
Total Rating:773
14%
Versatility
Versatility13.62%
Total Rating:1,158
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Gladiator's Medallion
Demoralizing Roar
Den Mother
Protector of the Pack
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
Gladiator's Medallion
Savage Momentum
Ferocious Wound
Leader of the Pack
Specialization
Player vs Player Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Gladiator's Medallion
Cyclone
Focused Growth
Master Shapeshifter
Specialization
Player vs Player Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Cyclone
Specialization
Guardian Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Demoralizing Roar
Den Mother
Protector of the Pack
Guardian Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
15
Blood Frenzy
30
Ursol's Vortex
45
Balance Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Demoralizing Roar
Den Mother
Protector of the Pack
Gladiator's Medallion
Demoralizing Roar
Den Mother
Protector of the Pack
Gladiator's Medallion
Demoralizing Roar
Den Mother
Protector of the Pack
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
Player vs Player Talents
Gladiator's Medallion
Savage Momentum
Ferocious Wound
Leader of the Pack
Feral Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Feral Frenzy
Player vs Player Talents
Gladiator's Medallion
Savage Momentum
Ferocious Wound
Leader of the Pack
Gladiator's Medallion
Savage Momentum
Ferocious Wound
Leader of the Pack
Gladiator's Medallion
Savage Momentum
Ferocious Wound
Leader of the Pack
Specialization
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Focused Growth
Master Shapeshifter
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Focused Growth
Master Shapeshifter
Gladiator's Medallion
Cyclone
Focused Growth
Master Shapeshifter
Gladiator's Medallion
Cyclone
Focused Growth
Master Shapeshifter
Specialization
Balance Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Cyclone
Balance Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Cyclone
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Cyclone
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Cyclone
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
17
00:33:17
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:31:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:26:33
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:36:41
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:33:17
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:31:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:26:33
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:36:41
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
3/8
38%
Normal
7/8
88%
Heroic
7/8
88%
Mythic
2/8
25%
Uldir
LFR