Shirt (empty slot)
Off Hand (empty slot)
457,480
Health
Health
457,480
100,000
Mana
Mana
100,000
13,116
Intellect
Intellect13,116
22,874
Stamina
Stamina22,874
22%
Critical Strike
Critical Strike22.00%
Total Rating:1,224
24%
Haste
Haste24.41%
Total Rating:1,660
12%
Mastery
Mastery11.57%
Total Rating:939
5%
Versatility
Versatility5.04%
Total Rating:428
Specialization
Player vs Player Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Spring Blossoms
100
Germination
Gladiator's Medallion
Cyclone
Master Shapeshifter
Thorns
Specialization
Player vs Player Talents
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Moonkin Aura
Cyclone
Ironfeather Armor
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Raging Frenzy
Toughness
Master Shapeshifter
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Specialization
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Spring Blossoms
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Master Shapeshifter
Thorns
Restoration Talents
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Spring Blossoms
100
Germination
15
Prosperity
30
Wild Charge
45
Feral Affinity
60
Mighty Bash
75
Soul of the Forest
90
Spring Blossoms
100
Germination
Player vs Player Talents
Gladiator's Medallion
Cyclone
Master Shapeshifter
Thorns
Gladiator's Medallion
Cyclone
Master Shapeshifter
Thorns
Gladiator's Medallion
Cyclone
Master Shapeshifter
Thorns
Specialization
Balance Talents
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Cyclone
Ironfeather Armor
Balance Talents
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Cyclone
Ironfeather Armor
Gladiator's Medallion
Moonkin Aura
Cyclone
Ironfeather Armor
Gladiator's Medallion
Moonkin Aura
Cyclone
Ironfeather Armor
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Raging Frenzy
Toughness
Master Shapeshifter
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Raging Frenzy
Toughness
Master Shapeshifter
Gladiator's Medallion
Raging Frenzy
Toughness
Master Shapeshifter
Gladiator's Medallion
Raging Frenzy
Toughness
Master Shapeshifter
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Cyclone
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
12
00:34:03
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:33:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:29:04
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:36:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
12
00:34:03
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:33:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:29:04
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:36:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
1/8
13%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun