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Prucewayne
Famed Conqueror of Dazar'alor
10785
445 ilvl
120 Zandalari Troll Retribution Paladin
❮Focus Up❯
Bleeding Hollow
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Warhelm of Dread Waters
450
70
Heart of Azeroth
473
Trench Tyrant's Shoulderplates
450
Drape of the Hatcher
445
Dark Passenger's Breastplate
450
Tabard of the Honorbound
120
Palace Sentinel Vambraces
445
Gauntlets of Crashing Tides
445
Storm-Tempered Girdle
445
Banded Osmenite Legguards of the Fireflash
440
Coralshell Warboots
445
Ritual Binder's Ring
Enchanted: +60 Haste
440
Seal of Questionable Loyalties
Enchanted: +60 Haste
440
Dribbling Inkpod
445
Pocket-Sized Computation Device
420
Monstrosity's Shipbreaker
Enchanted: Deadly Navigation
445
Shirt (empty slot)
Off Hand (empty slot)
Export character image
360,360
Health
Health
360,360
Back
Health
360,360
20,000
Mana
Mana
20,000
Back
Mana
20,000
9,204
Strength
Strength
9,204
Back
Strength
9,204
18,018
Stamina
Stamina
18,018
Back
Stamina
18,018
24%
Critical Strike
Critical Strike
24.00%
Total Rating:
1,368
Back
Critical Strike
24.00%
Total Rating:
1,368
28%
Haste
Haste
28.37%
Total Rating:
1,929
Back
Haste
28.37%
Total Rating:
1,929
22%
Mastery
Mastery
22.38%
Total Rating:
431
Back
Mastery
22.38%
Total Rating:
431
6%
Versatility
Versatility
6.18%
Total Rating:
525
Back
Versatility
6.18%
Total Rating:
525
Specialization
View Talent Details
Player vs Player Talents
Retribution
Holy
Protection
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 18,802 Holy damage, and you gain Avenging Wrath for 6 sec.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Specialization
View Talent Details
Player vs Player Talents
Retribution
Holy
Protection
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Player vs Player Talents
Retribution
Holy
Protection
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Warrior of Light
Warrior of Light
(Passive)
Passive
Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Specialization
View Talent Details
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 18,802 Holy damage, and you gain Avenging Wrath for 6 sec.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 18,802 Holy damage, and you gain Avenging Wrath for 6 sec.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 18,802 Holy damage, and you gain Avenging Wrath for 6 sec.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 18,802 Holy damage, and you gain Avenging Wrath for 6 sec.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Specialization
View Talent Details
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Warrior of Light
Warrior of Light
(Passive)
Passive
Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Warrior of Light
Warrior of Light
(Passive)
Passive
Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Warrior of Light
Warrior of Light
(Passive)
Passive
Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Warrior of Light
Warrior of Light
(Passive)
Passive
Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Back
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
Back
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
Back
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
Back
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
Back
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
Back
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
Back
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 18,802 Holy damage, and you gain Avenging Wrath for 6 sec.
Back
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Back
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Back
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
Back
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
Back
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
Back
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
Back
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
Back
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
Back
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Back
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Back
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Back
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
Back
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
Back
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Back
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
Back
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
Back
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Back
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Warrior of Light
(Passive)
Passive
Increases the damage done by your Shield of the Righteous by 30%, but reduces armor granted by 30%.
Back
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Back
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
18
The Underrot
00:28:31
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
The Underrot
00:28:31
Birthdaycard
Prucewayne
Phill
Nobx
Drsnakes
17
Tol Dagor
00:33:07
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
Tol Dagor
00:33:07
Birthdaycard
Prucewayne
Phill
Mammamango
Nobx
16
Atal'Dazar
00:25:23
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Atal'Dazar
00:25:23
Zuukmukk
Prucewayne
Tiggilz
Helenkellër
Thegubi
16
Waycrest Manor
00:24:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:24:40
Drsnakes
Prucewayne
Nobxd
Demolok
Nazuluka
18
The Underrot
00:28:31
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
The Underrot
00:28:31
Birthdaycard
Prucewayne
Phill
Nobx
Drsnakes
17
Tol Dagor
00:33:07
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
17
Tol Dagor
00:33:07
Birthdaycard
Prucewayne
Phill
Mammamango
Nobx
16
Atal'Dazar
00:25:23
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Atal'Dazar
00:25:23
Zuukmukk
Prucewayne
Tiggilz
Helenkellër
Thegubi
16
Waycrest Manor
00:24:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:24:40
Drsnakes
Prucewayne
Nobxd
Demolok
Nazuluka
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
6/8
75%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
8/8
100%
Back
Uldir
LFR
6/8
75%
6 x
Taloc
6 x
MOTHER
1 x
Fetid Devourer
6 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
6/8
75%
6 x
Taloc
6 x
MOTHER
1 x
Fetid Devourer
6 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
4 x
Fetid Devourer
4 x
Zek'voz
4 x
Vectis
3 x
Zul
4 x
Mythrax
4 x
G'huun
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
4 x
Fetid Devourer
4 x
Zek'voz
4 x
Vectis
3 x
Zul
4 x
Mythrax
4 x
G'huun
Back
Uldir
Heroic
8/8
100%
15 x
Taloc
15 x
MOTHER
16 x
Fetid Devourer
15 x
Zek'voz
15 x
Vectis
12 x
Zul
12 x
Mythrax
7 x
G'huun
Uldir
Heroic
8/8
100%
15 x
Taloc
15 x
MOTHER
16 x
Fetid Devourer
15 x
Zek'voz
15 x
Vectis
12 x
Zul
12 x
Mythrax
7 x
G'huun
Back
Uldir
Mythic
8/8
100%
11 x
Taloc
11 x
MOTHER
3 x
Fetid Devourer
8 x
Zek'voz
3 x
Vectis
2 x
Zul
5 x
Mythrax
2 x
G'huun
Uldir
Mythic
8/8
100%
11 x
Taloc
11 x
MOTHER
3 x
Fetid Devourer
8 x
Zek'voz
3 x
Vectis
2 x
Zul
5 x
Mythrax
2 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
9/9
100%
Back
Battle of Dazar'alor
LFR
9/9
100%
8 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
5 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
3 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
9/9
100%
8 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
5 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
3 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
9/9
100%
7 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
6 x
Opulence
6 x
Conclave of the Chosen
6 x
King Rastakhan
6 x
Mekkatorque
7 x
Stormwall Blockade
7 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
7 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
6 x
Opulence
6 x
Conclave of the Chosen
6 x
King Rastakhan
6 x
Mekkatorque
7 x
Stormwall Blockade
7 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
16 x
Champion of the Light
17 x
Grong
16 x
Jadefire Masters
16 x
Opulence
14 x
Conclave of the Chosen
16 x
King Rastakhan
13 x
Mekkatorque
13 x
Stormwall Blockade
13 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
16 x
Champion of the Light
17 x
Grong
16 x
Jadefire Masters
16 x
Opulence
14 x
Conclave of the Chosen
16 x
King Rastakhan
13 x
Mekkatorque
13 x
Stormwall Blockade
13 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
9/9
100%
22 x
Champion of the Light
26 x
Grong
22 x
Jadefire Masters
23 x
Opulence
21 x
Conclave of the Chosen
21 x
King Rastakhan
19 x
Mekkatorque
19 x
Stormwall Blockade
16 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
9/9
100%
22 x
Champion of the Light
26 x
Grong
22 x
Jadefire Masters
23 x
Opulence
21 x
Conclave of the Chosen
21 x
King Rastakhan
19 x
Mekkatorque
19 x
Stormwall Blockade
16 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
1/2
50%
Normal
0/2
0%
Heroic
2/2
100%
Mythic
1/2
50%
Back
Crucible of Storms
LFR
1/2
50%
1 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
1/2
50%
1 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
9 x
The Restless Cabal
8 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
9 x
The Restless Cabal
8 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
1/2
50%
1 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
1/2
50%
1 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
8/8
100%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
2 x
The Queen's Court
1 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
2 x
The Queen's Court
1 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
17 x
Abyssal Commander Sivara
17 x
Blackwater Behemoth
16 x
Radiance of Azshara
17 x
Lady Ashvane
17 x
Orgozoa
16 x
The Queen's Court
15 x
Za'qul
15 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
17 x
Abyssal Commander Sivara
17 x
Blackwater Behemoth
16 x
Radiance of Azshara
17 x
Lady Ashvane
17 x
Orgozoa
16 x
The Queen's Court
15 x
Za'qul
15 x
Queen Azshara
Back
The Eternal Palace
Mythic
8/8
100%
13 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
12 x
Radiance of Azshara
12 x
Lady Ashvane
13 x
Orgozoa
9 x
The Queen's Court
11 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Mythic
8/8
100%
13 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
12 x
Radiance of Azshara
12 x
Lady Ashvane
13 x
Orgozoa
9 x
The Queen's Court
11 x
Za'qul
2 x
Queen Azshara
Back
Uldir
Level 120
LFR
6/8
75%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
8/8
100%
Back
Uldir
LFR
6/8
75%
6 x
Taloc
6 x
MOTHER
1 x
Fetid Devourer
6 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
6/8
75%
6 x
Taloc
6 x
MOTHER
1 x
Fetid Devourer
6 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
4 x
Fetid Devourer
4 x
Zek'voz
4 x
Vectis
3 x
Zul
4 x
Mythrax
4 x
G'huun
Uldir
Normal
8/8
100%
3 x
Taloc
3 x
MOTHER
4 x
Fetid Devourer
4 x
Zek'voz
4 x
Vectis
3 x
Zul
4 x
Mythrax
4 x
G'huun
Back
Uldir
Heroic
8/8
100%
15 x
Taloc
15 x
MOTHER
16 x
Fetid Devourer
15 x
Zek'voz
15 x
Vectis
12 x
Zul
12 x
Mythrax
7 x
G'huun
Uldir
Heroic
8/8
100%
15 x
Taloc
15 x
MOTHER
16 x
Fetid Devourer
15 x
Zek'voz
15 x
Vectis
12 x
Zul
12 x
Mythrax
7 x
G'huun
Back
Uldir
Mythic
8/8
100%
11 x
Taloc
11 x
MOTHER
3 x
Fetid Devourer
8 x
Zek'voz
3 x
Vectis
2 x
Zul
5 x
Mythrax
2 x
G'huun
Uldir
Mythic
8/8
100%
11 x
Taloc
11 x
MOTHER
3 x
Fetid Devourer
8 x
Zek'voz
3 x
Vectis
2 x
Zul
5 x
Mythrax
2 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
9/9
100%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
9/9
100%
Back
Battle of Dazar'alor
LFR
9/9
100%
8 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
5 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
3 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
9/9
100%
8 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
5 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
3 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
9/9
100%
7 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
6 x
Opulence
6 x
Conclave of the Chosen
6 x
King Rastakhan
6 x
Mekkatorque
7 x
Stormwall Blockade
7 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
7 x
Champion of the Light
6 x
Grong
6 x
Jadefire Masters
6 x
Opulence
6 x
Conclave of the Chosen
6 x
King Rastakhan
6 x
Mekkatorque
7 x
Stormwall Blockade
7 x
Lady Jaina Proudmoore
Back