Off Hand (empty slot)
416,880
Health
Health
416,880
20,000
Mana
Mana
20,000
9,875
Agility
Agility9,875
20,844
Stamina
Stamina20,844
28%
Critical Strike
Critical Strike27.74%
Total Rating:1,277
12%
Haste
Haste11.85%
Total Rating:806
50%
Mastery
Mastery49.67%
Total Rating:1,212
13%
Versatility
Versatility12.96%
Total Rating:1,102
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Cyclone
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Den Mother
Sharpened Claws
Freedom of the Herd
Specialization
Player vs Player Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Ironfeather Armor
Cyclone
Crescent Burn
Specialization
Player vs Player Talents
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Gladiator's Medallion
Thorns
Early Spring
Nourish
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Cyclone
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Cyclone
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Cyclone
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Cyclone
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Sharpened Claws
Freedom of the Herd
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Sharpened Claws
Freedom of the Herd
Gladiator's Medallion
Den Mother
Sharpened Claws
Freedom of the Herd
Gladiator's Medallion
Den Mother
Sharpened Claws
Freedom of the Herd
Specialization
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Cyclone
Crescent Burn
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Cyclone
Crescent Burn
Gladiator's Medallion
Ironfeather Armor
Cyclone
Crescent Burn
Gladiator's Medallion
Ironfeather Armor
Cyclone
Crescent Burn
Specialization
Restoration Talents
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Thorns
Early Spring
Nourish
Restoration Talents
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Thorns
Early Spring
Nourish
Gladiator's Medallion
Thorns
Early Spring
Nourish
Gladiator's Medallion
Thorns
Early Spring
Nourish
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
12
00:30:04
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:29:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:33:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:22:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
12
00:30:04
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:29:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:33:22
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:22:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
Raid Progression
View Raid History
Level 120
LFR
8/8
100%
Normal
8/8
100%
Heroic
0/8
0%
Mythic
3/8
38%