Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
464,603
Health
Health
464,603
20,000
Mana
Mana
20,000
9,755
Agility
Agility9,755
21,424
Stamina
Stamina21,424
27%
Critical Strike
Critical Strike26.78%
Total Rating:1,208
25%
Haste
Haste25.24%
Total Rating:1,716
8%
Mastery
Mastery8.43%
Total Rating:638
13%
Versatility
Versatility13.24%
Total Rating:1,125
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Gladiator's Medallion
Overrun
Demoralizing Roar
Toughness
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Ironfeather Armor
Crescent Burn
Thorns
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Cyclone
Focused Growth
Thorns
Specialization
Player vs Player Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Specialization
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Overrun
Demoralizing Roar
Toughness
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Overrun
Demoralizing Roar
Toughness
Gladiator's Medallion
Overrun
Demoralizing Roar
Toughness
Gladiator's Medallion
Overrun
Demoralizing Roar
Toughness
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Crescent Burn
Thorns
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Crescent Burn
Thorns
Gladiator's Medallion
Ironfeather Armor
Crescent Burn
Thorns
Gladiator's Medallion
Ironfeather Armor
Crescent Burn
Thorns
Specialization
Restoration Talents
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Cyclone
Focused Growth
Thorns
Restoration Talents
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
15
Cenarion Ward
30
Renewal
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Cyclone
Focused Growth
Thorns
Gladiator's Medallion
Cyclone
Focused Growth
Thorns
Gladiator's Medallion
Cyclone
Focused Growth
Thorns
Specialization
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Gladiator's Medallion
Leader of the Pack
Ferocious Wound
Thorns
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
10
00:28:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:23:39
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:31:31
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
9
00:28:24
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
10
00:28:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:23:39
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:31:31
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
9
00:28:24
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
Raid Progression
View Raid History
Level 120
LFR
7/8
88%
Normal
0/8
0%
Heroic
7/8
88%
Mythic
0/8
0%
Uldir
LFR
7/8
88%
3 xTaloc
4 xMOTHER
1 xFetid Devourer
4 xZek'voz
2 xVectis
1 xZul
1 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
7/8
88%
5 xTaloc
3 xMOTHER
1 xFetid Devourer
1 xZek'voz
1 xVectis
1 xZul