Off Hand (empty slot)
451,420
Health
Health
451,420
100,000
Mana
Mana
100,000
13,871
Intellect
Intellect13,871
22,571
Stamina
Stamina22,571
21%
Critical Strike
Critical Strike21.40%
Total Rating:1,181
15%
Haste
Haste14.84%
Total Rating:1,009
17%
Mastery
Mastery16.97%
Total Rating:1,646
4%
Versatility
Versatility3.58%
Total Rating:304
Specialization
Player vs Player Talents
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Gladiator's Medallion
Overgrowth
Focused Growth
Cyclone
Specialization
Player vs Player Talents
15
Force of Nature
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Cyclone
Specialization
Player vs Player Talents
15
Bristling Fur
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Den Mother
Malorne's Swiftness
Charging Bash
Specialization
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Malorne's Swiftness
Specialization
Restoration Talents
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Focused Growth
Cyclone
Restoration Talents
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
15
Abundance
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Inner Peace
100
Germination
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Focused Growth
Cyclone
Gladiator's Medallion
Overgrowth
Focused Growth
Cyclone
Gladiator's Medallion
Overgrowth
Focused Growth
Cyclone
Specialization
Balance Talents
15
Force of Nature
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Cyclone
Balance Talents
15
Force of Nature
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Force of Nature
30
Renewal
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Cyclone
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Cyclone
Gladiator's Medallion
Moonkin Aura
Ironfeather Armor
Cyclone
Specialization
Guardian Talents
15
Bristling Fur
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Malorne's Swiftness
Charging Bash
Guardian Talents
15
Bristling Fur
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Bristling Fur
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Malorne's Swiftness
Charging Bash
Gladiator's Medallion
Den Mother
Malorne's Swiftness
Charging Bash
Gladiator's Medallion
Den Mother
Malorne's Swiftness
Charging Bash
Specialization
Feral Talents
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Malorne's Swiftness
Feral Talents
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Malorne's Swiftness
Gladiator's Medallion
Leader of the Pack
Malorne's Swiftness
Gladiator's Medallion
Leader of the Pack
Malorne's Swiftness
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
15
00:28:54
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:32:25
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:31:46
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:25:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:28:54
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:32:25
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:31:46
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:25:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
7/8
88%
Normal
0/8
0%
Heroic
5/8
63%
Mythic
0/8
0%
Uldir
LFR
7/8
88%
4 xTaloc
3 xMOTHER
2 xFetid Devourer
3 xZek'voz
3 xVectis
3 xZul
0 xMythrax
2 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
5/8
63%
2 xTaloc
2 xMOTHER
1 xFetid Devourer
0 xZek'voz
2 xVectis
0 xZul
0 xMythrax
1 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
LFR
9/9
100%
Normal
7/9
78%
Heroic
7/9
78%
Mythic
1/9
11%
Battle of Dazar'alor
LFR
9/9
100%
2 xChampion of the Light
1 xJadefire Masters
1 xGrong the Revenant
3 xOpulence
2 xConclave of the Chosen
2 xKing Rastakhan
1 xMekkatorque
1 xStormwall Blockade
1 xLady Jaina Proudmoore
Battle of Dazar'alor
Normal
7/9
78%
7 xChampion of the Light
7 xJadefire Masters
7 xGrong the Revenant
5 xOpulence
4 xConclave of the Chosen
4 xKing Rastakhan
1 xMekkatorque
0 xStormwall Blockade
0 xLady Jaina Proudmoore
Battle of Dazar'alor
Heroic
7/9
78%
12 xChampion of the Light
7 xJadefire Masters
5 xGrong the Revenant
4 xOpulence
3 xConclave of the Chosen
3 xKing Rastakhan
0 xMekkatorque
0 xStormwall Blockade
1 xLady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
1 xChampion of the Light
0 xJadefire Masters
0 xGrong the Revenant
0 xOpulence
0 xConclave of the Chosen
0 xKing Rastakhan
0 xMekkatorque
0 xStormwall Blockade
0 xLady Jaina Proudmoore
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Crucible of Storms
LFR
0/2
0%
0 xThe Restless Cabal
0 xUu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 xThe Restless Cabal
0 xUu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 xThe Restless Cabal
0 xUu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 xThe Restless Cabal
0 xUu'nat, Harbinger of the Void