Boss enemies have 40% more health and inflict up to 15% increased damage.
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.