Shirt (empty slot)
Tabard (empty slot)
349,520
Health
Health
349,520
20,000
Mana
Mana
20,000
11,314
Intellect
Intellect11,314
17,476
Stamina
Stamina17,476
15%
Critical Strike
Critical Strike15.31%
Total Rating:742
26%
Haste
Haste25.59%
Total Rating:1,740
31%
Mastery
Mastery30.52%
Total Rating:851
9%
Versatility
Versatility8.88%
Total Rating:755
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Ironfeather Armor
Dying Stars
Moon and Stars
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
Gladiator's Medallion
Entangling Bark
Early Spring
Cyclone
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Den Mother
Raging Frenzy
Freedom of the Herd
Specialization
Player vs Player Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Adaptation
Malorne's Swiftness
King of the Jungle
Freedom of the Herd
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Dying Stars
Moon and Stars
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Dying Stars
Moon and Stars
Gladiator's Medallion
Ironfeather Armor
Dying Stars
Moon and Stars
Gladiator's Medallion
Ironfeather Armor
Dying Stars
Moon and Stars
Specialization
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Entangling Bark
Early Spring
Cyclone
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
15
Cenarion Ward
30
Wild Charge
45
Balance Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Entangling Bark
Early Spring
Cyclone
Gladiator's Medallion
Entangling Bark
Early Spring
Cyclone
Gladiator's Medallion
Entangling Bark
Early Spring
Cyclone
Specialization
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Raging Frenzy
Freedom of the Herd
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Soul of the Forest
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Raging Frenzy
Freedom of the Herd
Gladiator's Medallion
Den Mother
Raging Frenzy
Freedom of the Herd
Gladiator's Medallion
Den Mother
Raging Frenzy
Freedom of the Herd
Specialization
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Adaptation
Malorne's Swiftness
King of the Jungle
Freedom of the Herd
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Adaptation
Malorne's Swiftness
King of the Jungle
Freedom of the Herd
Adaptation
Malorne's Swiftness
King of the Jungle
Freedom of the Herd
Adaptation
Malorne's Swiftness
King of the Jungle
Freedom of the Herd
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
12
00:29:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
11
00:23:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
11
00:29:20
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
11
00:28:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
12
00:29:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
11
00:23:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
11
00:29:20
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
11
00:28:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun