445,600
Health
Health
445,600
20,000
Mana
Mana
20,000
13,561
Intellect
Intellect13,561
22,280
Stamina
Stamina22,280
21%
Critical Strike
Critical Strike20.57%
Total Rating:1,121
29%
Haste
Haste29.18%
Total Rating:1,984
37%
Mastery
Mastery37.05%
Total Rating:1,156
6%
Versatility
Versatility5.73%
Total Rating:487
Specialization
Player vs Player Talents
15
Nature's Balance
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Deep Roots
Moonkin Aura
Ironfeather Armor
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Specialization
Player vs Player Talents
15
Prosperity
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Gladiator's Medallion
Thorns
Cyclone
Entangling Bark
Specialization
Balance Talents
15
Nature's Balance
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Deep Roots
Moonkin Aura
Ironfeather Armor
Balance Talents
15
Nature's Balance
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Deep Roots
Moonkin Aura
Ironfeather Armor
Gladiator's Medallion
Deep Roots
Moonkin Aura
Ironfeather Armor
Gladiator's Medallion
Deep Roots
Moonkin Aura
Ironfeather Armor
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Specialization
Restoration Talents
15
Prosperity
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Thorns
Cyclone
Entangling Bark
Restoration Talents
15
Prosperity
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
15
Prosperity
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Thorns
Cyclone
Entangling Bark
Gladiator's Medallion
Thorns
Cyclone
Entangling Bark
Gladiator's Medallion
Thorns
Cyclone
Entangling Bark
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
16
00:29:36
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:41:13
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:37:44
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:41:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:29:36
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:41:13
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:37:44
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:41:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
3/8
38%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
7/8
88%
Uldir
LFR
3/8
38%
2 xTaloc
0 xMOTHER
2 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
1 xG'huun
Uldir
Normal
8/8
100%
4 xTaloc
4 xMOTHER
4 xFetid Devourer
4 xZek'voz
4 xVectis
5 xZul
5 xMythrax
5 xG'huun
Uldir
Heroic
8/8
100%
8 xTaloc
8 xMOTHER
8 xFetid Devourer
9 xZek'voz
9 xVectis
8 xZul
7 xMythrax
3 xG'huun
Uldir
Mythic
7/8
88%
8 xTaloc
6 xMOTHER
1 xFetid Devourer
1 xZek'voz
1 xVectis
1 xZul
1 xMythrax
0 xG'huun
LFR
3/9
33%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
9/9
100%
Battle of Dazar'alor
LFR
3/9
33%
0 xChampion of the Light
0 xGrong
0 xJadefire Masters
0 xOpulence
0 xConclave of the Chosen
0 xKing Rastakhan
1 xMekkatorque
1 xStormwall Blockade
1 xLady Jaina Proudmoore