Shirt (empty slot)
440,880
Health
Health
440,880
100,000
Mana
Mana
100,000
12,920
Intellect
Intellect12,920
22,044
Stamina
Stamina22,044
16%
Critical Strike
Critical Strike16.22%
Total Rating:808
29%
Haste
Haste29.49%
Total Rating:2,005
15%
Mastery
Mastery14.65%
Total Rating:1,342
6%
Versatility
Versatility6.18%
Total Rating:525
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Master Shapeshifter
Thorns
Cyclone
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Cyclone
Moonkin Aura
Crescent Burn
Specialization
Player vs Player Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Moment of Clarity
Gladiator's Medallion
Cyclone
Heart of the Wild
Malorne's Swiftness
Specialization
Player vs Player Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Relentless
Raging Frenzy
Master Shapeshifter
Charging Bash
Specialization
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Thorns
Cyclone
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Thorns
Cyclone
Gladiator's Medallion
Master Shapeshifter
Thorns
Cyclone
Gladiator's Medallion
Master Shapeshifter
Thorns
Cyclone
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Cyclone
Moonkin Aura
Crescent Burn
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Cyclone
Moonkin Aura
Crescent Burn
Gladiator's Medallion
Cyclone
Moonkin Aura
Crescent Burn
Gladiator's Medallion
Cyclone
Moonkin Aura
Crescent Burn
Specialization
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Moment of Clarity
Player vs Player Talents
Gladiator's Medallion
Cyclone
Heart of the Wild
Malorne's Swiftness
Feral Talents
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Moment of Clarity
15
Predator
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Primal Wrath
100
Moment of Clarity
Player vs Player Talents
Gladiator's Medallion
Cyclone
Heart of the Wild
Malorne's Swiftness
Gladiator's Medallion
Cyclone
Heart of the Wild
Malorne's Swiftness
Gladiator's Medallion
Cyclone
Heart of the Wild
Malorne's Swiftness
Specialization
Guardian Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Relentless
Raging Frenzy
Master Shapeshifter
Charging Bash
Guardian Talents
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Brambles
30
Ursol's Vortex
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Relentless
Raging Frenzy
Master Shapeshifter
Charging Bash
Relentless
Raging Frenzy
Master Shapeshifter
Charging Bash
Relentless
Raging Frenzy
Master Shapeshifter
Charging Bash
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
15
00:32:55
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:36:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:37:31
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:29:32
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:32:55
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:36:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:37:31
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:29:32
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History