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Trashmaster
Neromashin
9150
447 ilvl
120 Pandaren Outlaw Rogue
❮Show Me How❯
Illidan
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Irontide Captain's Hat
450
70
Heart of Azeroth
473
Gorak Tul's Mantle
450
Sporecaller's Shroud
445
Vest of Reverent Adoration
450
Tabard of the Zandalari
1
Tideblood Bracers
445
Anglerfish Feelers
450
Cincture of the Azerite Arsenal
455
Leggings of the Stormborn
445
Footpads of the Serene Wake
435
Lord Waycrest's Signet
Enchanted: +60 Critical Strike
440
Seal of Questionable Loyalties
Enchanted: +60 Critical Strike
440
Harlan's Loaded Dice
450
Tiny Electromental in a Jar
455
Diver's Folly
Enchanted: Force Multiplier
445
Diver's Folly
435
Enchanted: Versatile Navigation
Shirt (empty slot)
Export character image
361,680
Health
Health
361,680
Back
Health
361,680
150
Energy
Energy
150
Back
Energy
150
9,885
Agility
Agility
9,885
Back
Agility
9,885
18,084
Stamina
Stamina
18,084
Back
Stamina
18,084
34%
Critical Strike
Critical Strike
33.76%
Total Rating:
1,711
Back
Critical Strike
33.76%
Total Rating:
1,711
16%
Haste
Haste
15.96%
Total Rating:
1,085
Back
Haste
15.96%
Total Rating:
1,085
20%
Mastery
Mastery
20.10%
Total Rating:
537
Back
Mastery
20.10%
Total Rating:
537
9%
Versatility
Versatility
8.71%
Total Rating:
740
Back
Versatility
8.71%
Total Rating:
740
Specialization
View Talent Details
Player vs Player Talents
Outlaw
Assassination
Subtlety
15
Quick Draw
Quick Draw
(Passive)
Passive
Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive
Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive
Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.
90
Alacrity
Alacrity
(Passive)
Passive
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
100
Dancing Steel
Dancing Steel
(Passive)
Passive
Increases the duration of Blade Flurry by 3 sec and its damage by 5%.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Control is King
Control is King
(Passive)
Passive
When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
Turn the Tables
Turn the Tables
(Passive)
Passive
After coming out of a stun, you deal 10% increased damage for 6 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Specialization
View Talent Details
Player vs Player Talents
Outlaw
Assassination
Subtlety
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive
Your finishing moves grant 10% increased damage done for 4 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Iron Wire
Iron Wire
(Passive)
Passive
Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.
90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown
Stab your enemy with a toxic poisoned blade, dealing 5,219 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.
100
Poison Bomb
Poison Bomb
(Passive)
Passive
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 4,332 Nature damage over 2 sec to all enemies within it.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
System Shock
System Shock
(Passive)
Passive
Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 3,142 Nature damage, and reduces their movement speed by 90% for 2 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Creeping Venom
Creeping Venom
(Passive)
Passive
Your Envenom applies Creeping Venom, dealing 3,492 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.
Specialization
View Talent Details
Player vs Player Talents
Outlaw
Assassination
Subtlety
15
Find Weakness
Find Weakness
(Passive)
Passive
Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also increases the duration of Shadow Dance by 1 sec.
45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Shot in the Dark
Shot in the Dark
(Passive)
Passive
After entering Stealth or Shadow Dance, your next Cheap Shot is free.
90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive
Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.
100
Master of Shadows
Master of Shadows
(Passive)
Passive
Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Veil of Midnight
Veil of Midnight
(Passive)
Passive
You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.
Dagger in the Dark
Dagger in the Dark
(Passive)
Passive
Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.
Specialization
View Talent Details
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive
Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive
Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive
Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.
90
Alacrity
Alacrity
(Passive)
Passive
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
100
Dancing Steel
Dancing Steel
(Passive)
Passive
Increases the duration of Blade Flurry by 3 sec and its damage by 5%.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Control is King
Control is King
(Passive)
Passive
When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
Turn the Tables
Turn the Tables
(Passive)
Passive
After coming out of a stun, you deal 10% increased damage for 6 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Outlaw Talents
15
Quick Draw
Quick Draw
(Passive)
Passive
Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive
Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive
Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.
90
Alacrity
Alacrity
(Passive)
Passive
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
100
Dancing Steel
Dancing Steel
(Passive)
Passive
Increases the duration of Blade Flurry by 3 sec and its damage by 5%.
15
Quick Draw
Quick Draw
(Passive)
Passive
Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.
30
Acrobatic Strikes
Acrobatic Strikes
(Passive)
Passive
Increases the range on all your melee attacks by 3 yards.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Prey on the Weak
Prey on the Weak
(Passive)
Passive
Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.
90
Alacrity
Alacrity
(Passive)
Passive
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
100
Dancing Steel
Dancing Steel
(Passive)
Passive
Increases the duration of Blade Flurry by 3 sec and its damage by 5%.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Control is King
Control is King
(Passive)
Passive
When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
Turn the Tables
Turn the Tables
(Passive)
Passive
After coming out of a stun, you deal 10% increased damage for 6 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Control is King
Control is King
(Passive)
Passive
When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
Turn the Tables
Turn the Tables
(Passive)
Passive
After coming out of a stun, you deal 10% increased damage for 6 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Control is King
Control is King
(Passive)
Passive
When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
Turn the Tables
Turn the Tables
(Passive)
Passive
After coming out of a stun, you deal 10% increased damage for 6 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Specialization
View Talent Details
Assassination Talents
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive
Your finishing moves grant 10% increased damage done for 4 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Iron Wire
Iron Wire
(Passive)
Passive
Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.
90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown
Stab your enemy with a toxic poisoned blade, dealing 5,219 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.
100
Poison Bomb
Poison Bomb
(Passive)
Passive
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 4,332 Nature damage over 2 sec to all enemies within it.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
System Shock
System Shock
(Passive)
Passive
Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 3,142 Nature damage, and reduces their movement speed by 90% for 2 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Creeping Venom
Creeping Venom
(Passive)
Passive
Your Envenom applies Creeping Venom, dealing 3,492 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.
Assassination Talents
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive
Your finishing moves grant 10% increased damage done for 4 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Iron Wire
Iron Wire
(Passive)
Passive
Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.
90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown
Stab your enemy with a toxic poisoned blade, dealing 5,219 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.
100
Poison Bomb
Poison Bomb
(Passive)
Passive
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 4,332 Nature damage over 2 sec to all enemies within it.
15
Elaborate Planning
Elaborate Planning
(Passive)
Passive
Your finishing moves grant 10% increased damage done for 4 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.
45
Vigor
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Iron Wire
Iron Wire
(Passive)
Passive
Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.
90
Toxic Blade
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown
Stab your enemy with a toxic poisoned blade, dealing 5,219 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.
100
Poison Bomb
Poison Bomb
(Passive)
Passive
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 4,332 Nature damage over 2 sec to all enemies within it.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
System Shock
System Shock
(Passive)
Passive
Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 3,142 Nature damage, and reduces their movement speed by 90% for 2 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Creeping Venom
Creeping Venom
(Passive)
Passive
Your Envenom applies Creeping Venom, dealing 3,492 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
System Shock
System Shock
(Passive)
Passive
Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 3,142 Nature damage, and reduces their movement speed by 90% for 2 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Creeping Venom
Creeping Venom
(Passive)
Passive
Your Envenom applies Creeping Venom, dealing 3,492 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
System Shock
System Shock
(Passive)
Passive
Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 3,142 Nature damage, and reduces their movement speed by 90% for 2 sec.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Creeping Venom
Creeping Venom
(Passive)
Passive
Your Envenom applies Creeping Venom, dealing 3,492 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.
Specialization
View Talent Details
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive
Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also increases the duration of Shadow Dance by 1 sec.
45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Shot in the Dark
Shot in the Dark
(Passive)
Passive
After entering Stealth or Shadow Dance, your next Cheap Shot is free.
90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive
Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.
100
Master of Shadows
Master of Shadows
(Passive)
Passive
Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Veil of Midnight
Veil of Midnight
(Passive)
Passive
You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.
Dagger in the Dark
Dagger in the Dark
(Passive)
Passive
Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.
Subtlety Talents
15
Find Weakness
Find Weakness
(Passive)
Passive
Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also increases the duration of Shadow Dance by 1 sec.
45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Shot in the Dark
Shot in the Dark
(Passive)
Passive
After entering Stealth or Shadow Dance, your next Cheap Shot is free.
90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive
Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.
100
Master of Shadows
Master of Shadows
(Passive)
Passive
Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
15
Find Weakness
Find Weakness
(Passive)
Passive
Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
30
Subterfuge
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also increases the duration of Shadow Dance by 1 sec.
45
Marked for Death
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
60
Cheat Death
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
75
Shot in the Dark
Shot in the Dark
(Passive)
Passive
After entering Stealth or Shadow Dance, your next Cheap Shot is free.
90
Enveloping Shadows
Enveloping Shadows
(Passive)
Passive
Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.
100
Master of Shadows
Master of Shadows
(Passive)
Passive
Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Veil of Midnight
Veil of Midnight
(Passive)
Passive
You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.
Dagger in the Dark
Dagger in the Dark
(Passive)
Passive
Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Veil of Midnight
Veil of Midnight
(Passive)
Passive
You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.
Dagger in the Dark
Dagger in the Dark
(Passive)
Passive
Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Maneuverability
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Veil of Midnight
Veil of Midnight
(Passive)
Passive
You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.
Dagger in the Dark
Dagger in the Dark
(Passive)
Passive
Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.
Back
Quick Draw
(Passive)
Passive
Half-cost uses of Pistol Shot granted by Sinister Strike now generate 1 additional combo point, and deal 50% additional damage.
Back
Acrobatic Strikes
(Passive)
Passive
Increases the range on all your melee attacks by 3 yards.
Back
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
Back
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
Back
Prey on the Weak
(Passive)
Passive
Enemies disabled by your Cheap Shot or Between the Eyes take 10% increased damage from all sources for 6 sec.
Back
Alacrity
(Passive)
Passive
Your finishing moves have a 20% chance per combo point to grant 2% Haste for 20 sec, stacking up to 5 times.
Back
Dancing Steel
(Passive)
Passive
Increases the duration of Blade Flurry by 3 sec and its damage by 5%.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Control is King
(Passive)
Passive
When enemy players within 40 yards of you are Stunned, Silenced or Polymorphed you gain 3 sec of Adrenaline Rush.
Back
Turn the Tables
(Passive)
Passive
After coming out of a stun, you deal 10% increased damage for 6 sec.
Back
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Back
Elaborate Planning
(Passive)
Passive
Your finishing moves grant 10% increased damage done for 4 sec.
Back
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also causes Garrote to deal 80% increased damage and have no cooldown when used from Stealth and for 3 sec after breaking Stealth.
Back
Vigor
(Passive)
Passive
Increases your maximum Energy by 50 and your Energy regeneration by 10%.
Back
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
Back
Iron Wire
(Passive)
Passive
Increase the duration of Garrote's silence effect by 3 sec. Enemies silenced by Garrote deal 15% reduced damage for 8 sec.
Back
Toxic Blade
(Melee Range, Instant, 25 sec cooldown)
20 Energy
Melee Range
Instant
25 sec cooldown
Stab your enemy with a toxic poisoned blade, dealing 5,219 Nature damage. Your Nature damage done against the target is increased by 30% for 9 sec. Awards 1 combo point.
Back
Poison Bomb
(Passive)
Passive
Envenom and Rupture have a 4% chance per combo point spent to smash a vial of poison at the target's location, creating a pool of acidic death that deals 4,332 Nature damage over 2 sec to all enemies within it.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
System Shock
(Passive)
Passive
Casting Envenom with at least 5 combo points on a target afflicted by your Garrote, Rupture, and lethal poison deals 3,142 Nature damage, and reduces their movement speed by 90% for 2 sec.
Back
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Back
Creeping Venom
(Passive)
Passive
Your Envenom applies Creeping Venom, dealing 3,492 Nature damage over 4 sec. Creeping Venom's duration is refreshed when the target moves.
Back
Find Weakness
(Passive)
Passive
Your Shadowstrike and Cheap Shot reveal a flaw in your target's defenses, causing all your attacks to bypass 40% of that enemy's armor for 10 sec.
Back
Subterfuge
(Passive)
Passive
Your abilities requiring Stealth can still be used for 3 sec after Stealth breaks. Also increases the duration of Shadow Dance by 1 sec.
Back
Marked for Death
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
Marks the target, instantly generating 5 combo points. Cooldown reset if the target dies within 1 min.
Back
Cheat Death
(Passive)
Passive
Fatal attacks instead reduce you to 7% of your maximum health. For 3 sec afterward, you take 85% reduced damage. Cannot trigger more often than once per 6 min.
Back
Shot in the Dark
(Passive)
Passive
After entering Stealth or Shadow Dance, your next Cheap Shot is free.
Back
Enveloping Shadows
(Passive)
Passive
Deepening Shadows reduces the remaining cooldown of Shadow Dance by an additional 1 sec per combo point spent. Shadow Dance gains 1 additional charge.
Back
Master of Shadows
(Passive)
Passive
Gain 25 Energy over 3 sec when you enter Stealth or activate Shadow Dance.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Maneuverability
(Passive)
Passive
Sprint suppresses all movement-impairing effects for 4 sec when used.
Back
Veil of Midnight
(Passive)
Passive
You remain enveloped by the shadows for 2 sec after Stealth or Vanish fades, increasing dodge chance by 100%.
Back
Dagger in the Dark
(Passive)
Passive
Each second while Stealth is active, nearby enemies within 20 yards take an additional 10% damage from your next Shadowstrike for 10 sec. Stacks up to 10 times.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
21
Freehold
00:31:33
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
21
Freehold
00:31:33
Msswns
Tothesea
Neromashin
Aleta
Fakesoda
20
Waycrest Manor
00:36:23
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
20
Waycrest Manor
00:36:23
Msswns
Tothesea
Neromashin
Aleta
Fakesoda
19
The Underrot
00:30:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
The Underrot
00:30:16
Msswns
Longlovesick
Neromashin
Tothesea
Aleta
19
Siege of Boralus
00:33:06
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Siege of Boralus
00:33:06
Msswns
Tothesea
Neromashin
Erinlyn
Aleta
21
Freehold
00:31:33
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
21
Freehold
00:31:33
Msswns
Tothesea
Neromashin
Aleta
Fakesoda
20
Waycrest Manor
00:36:23
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
20
Waycrest Manor
00:36:23
Msswns
Tothesea
Neromashin
Aleta
Fakesoda
19
The Underrot
00:30:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
The Underrot
00:30:16
Msswns
Longlovesick
Neromashin
Tothesea
Aleta
19
Siege of Boralus
00:33:06
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Siege of Boralus
00:33:06
Msswns
Tothesea
Neromashin
Erinlyn
Aleta
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
5/8
63%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
8/8
100%
6 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
6 x
Zul
6 x
Mythrax
6 x
G'huun
Uldir
Heroic
8/8
100%
6 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
6 x
Zul
6 x
Mythrax
6 x
G'huun
Back
Uldir
Mythic
5/8
63%
4 x
Taloc
5 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
5/8
63%
4 x
Taloc
5 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
6/9
67%
Heroic
8/9
89%
Mythic
6/9
67%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
6/9
67%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
2 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
6/9
67%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
2 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
8/9
89%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
8/9
89%
2 x
Champion of the Light
2 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
6/9
67%
3 x
Champion of the Light
5 x
Grong
5 x
Jadefire Masters
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
6/9
67%
3 x
Champion of the Light
5 x
Grong
5 x
Jadefire Masters
3 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
7/8
88%
Heroic
8/8
100%
Mythic
3/8
38%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
7/8
88%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
7/8
88%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
8 x
Abyssal Commander Sivara
11 x
Blackwater Behemoth
10 x
Radiance of Azshara
6 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
8 x
Abyssal Commander Sivara
11 x
Blackwater Behemoth
10 x
Radiance of Azshara
6 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Mythic
3/8
38%
5 x
Abyssal Commander Sivara
6 x
Blackwater Behemoth
6 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
3/8
38%
5 x
Abyssal Commander Sivara
6 x
Blackwater Behemoth
6 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
5/8
63%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
2 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
8/8
100%
6 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
6 x
Zul
6 x
Mythrax
6 x
G'huun
Uldir
Heroic
8/8
100%
6 x
Taloc
5 x
MOTHER
5 x
Fetid Devourer
5 x
Zek'voz
5 x
Vectis
6 x
Zul
6 x
Mythrax
6 x
G'huun
Back
Uldir
Mythic
5/8
63%
4 x
Taloc
5 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
5/8
63%
4 x
Taloc
5 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
2 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
6/9
67%
Heroic
8/9
89%
Mythic
6/9
67%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
6/9
67%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
2 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore