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Grand Crusader
Valendil
31595
448 ilvl
120 Tauren Retribution Paladin
❮Raiding Rainbows❯
Illidan
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Helm of the Raptor King
450
70
Heart of Azeroth
473
Trench Tyrant's Shoulderplates
450
Enchanted: Bloodhunter
Drape of the Hatcher
445
Chestguard of the Deep Denizen
450
Precious' Ribbon
1
Tabard of the Lightbringer
80
Concealed Fencing Plates
450
Undercove Crushers
Enchanted: Zandalari Crafting
455
Storm-Tempered Girdle
445
Ironhull's Reinforced Legplates
440
Sabatons of the Stalwart
445
Lord Waycrest's Signet
Enchanted: +60 Critical Strike
440
Seal of the Regal Loa
Enchanted: +60 Critical Strike
455
Ascended Alchemist Stone
440
Ashvane's Razor Coral
455
Monstrosity's Shipbreaker
Enchanted: Deadly Navigation
445
Off Hand (empty slot)
Export character image
370,680
Health
Health
370,680
Back
Health
370,680
20,000
Mana
Mana
20,000
Back
Mana
20,000
9,322
Strength
Strength
9,322
Back
Strength
9,322
18,534
Stamina
Stamina
18,534
Back
Stamina
18,534
25%
Critical Strike
Critical Strike
25.35%
Total Rating:
1,465
Back
Critical Strike
25.35%
Total Rating:
1,465
15%
Haste
Haste
14.54%
Total Rating:
989
Back
Haste
14.54%
Total Rating:
989
27%
Mastery
Mastery
27.02%
Total Rating:
640
Back
Mastery
27.02%
Total Rating:
640
17%
Versatility
Versatility
16.75%
Total Rating:
1,424
Back
Versatility
16.75%
Total Rating:
1,424
Specialization
View Talent Details
Player vs Player Talents
Retribution
Protection
Holy
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown
Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 21,674 Holy damage, and you gain Crusade for 12 sec.
Specialization
View Talent Details
Player vs Player Talents
Retribution
Protection
Holy
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive
You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 67 Holy damage.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Player vs Player Talents
Retribution
Protection
Holy
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Blessed Hands
Blessed Hands
(Passive)
Passive
Your Blessing of Protection and Blessing of Freedom spells now have 1 additional charge.
Specialization
View Talent Details
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown
Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 21,674 Holy damage, and you gain Crusade for 12 sec.
Retribution Talents
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown
Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.
15
Zeal
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
30
Hammer of Wrath
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Selfless Healer
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
100
Crusade
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown
Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 21,674 Holy damage, and you gain Crusade for 12 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 21,674 Holy damage, and you gain Crusade for 12 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Law and Order
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Hammer of Reckoning
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 21,674 Holy damage, and you gain Crusade for 12 sec.
Specialization
View Talent Details
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive
You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 67 Holy damage.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive
You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 67 Holy damage.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
First Avenger
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
45
Blinding Light
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
60
Retribution Aura
Retribution Aura
(Passive)
Passive
You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 67 Holy damage.
75
Final Stand
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
90
Consecrated Ground
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
100
Last Defender
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Unbound Freedom
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Blessed Hands
Blessed Hands
(Passive)
Passive
Your Blessing of Protection and Blessing of Freedom spells now have 1 additional charge.
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Blessed Hands
Blessed Hands
(Passive)
Passive
Your Blessing of Protection and Blessing of Freedom spells now have 1 additional charge.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Blessed Hands
Blessed Hands
(Passive)
Passive
Your Blessing of Protection and Blessing of Freedom spells now have 1 additional charge.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Ultimate Sacrifice
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Blessed Hands
Blessed Hands
(Passive)
Passive
Your Blessing of Protection and Blessing of Freedom spells now have 1 additional charge.
Back
Zeal
(Passive)
Passive
Judgment empowers you with holy zeal, causing your next 3 auto attacks to occur 30% faster and deal an additional 376 Holy damage.
Back
Hammer of Wrath
(30 yd range, Instant, 7.5 sec cooldown)
30 yd range
Instant
7.5 sec cooldown
Hurls a divine hammer that strikes an enemy for 4,065 Holy damage. Only usable on enemies that have less than 20% health, or while you are empowered by Avenging Wrath. Generates 1 Holy Power.
Back
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
Back
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
Back
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
Back
Selfless Healer
(Passive)
Passive
Your Holy Power spending abilities reduce the cast time of your next Flash of Light by 25%, and increase its healing done by 10%. Stacks up to 4 times.
Back
Crusade
(Instant, 20 sec cooldown)
Instant
20 sec cooldown
Call upon the Light and begin a crusade, increasing your damage done and Haste by 3% for 25 sec. Each Holy Power spent during Crusade increases damage done and Haste by an additional 3%. Maximum 10 stacks.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Back
Law and Order
(Passive)
Passive
When your Hand of Hindrance is dispelled or otherwise removed early, the cooldown is reduced by 15 sec. Your Blade of Justice applies Hand of Hindrance to the target for 3 sec.
Back
Hammer of Reckoning
(30 yd range, Instant, 1 min cooldown)
30 yd range
Instant
1 min cooldown
When you or allies with your Greater Blessings take damage, you gain Reckoning. Consume 50 stacks of Reckoning to hurl a magical hammer that strikes an enemy for 21,674 Holy damage, and you gain Crusade for 12 sec.
Back
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
Back
First Avenger
(Passive)
Passive
Avenger's Shield now deals 50% increased damage to the first target hit. Grand Crusader now has an additional 10% chance to occur.
Back
Blinding Light
(Instant, 1.5 min cooldown)
1,200 Mana
Instant
1.5 min cooldown
Emits dazzling light in all directions, blinding enemies within 10 yards, causing them to wander disoriented for 6 sec. Non-Holy damage will break the disorient effect.
Back
Retribution Aura
(Passive)
Passive
You and your allies within 60 yards are protected by an aura that lashes out against any melee attackers, dealing 67 Holy damage.
Back
Final Stand
(Passive)
Passive
When you use Divine Shield, you also taunt all targets within 15 yards for 8 sec.
Back
Consecrated Ground
(Passive)
Passive
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Back
Last Defender
(Passive)
Passive
Each enemy within 8 yards reduces the damage that you take and increases the damage that you deal by up to 3%.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Back
Unbound Freedom
(Passive)
Passive
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target. Unbound Freedom also causes any Blessing of Freedom applied to yourself to be undispellable.
Back
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Back
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
Back
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
Back
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 10 sec.
Back
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
Back
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
Back
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
Back
Divine Purpose
(Passive)
Passive
Casting Light of Dawn or Holy Shock has a 20% chance to not trigger that spell's cooldown, and to make the next cast free.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Back
Ultimate Sacrifice
(Passive)
Passive
Your Blessing of Sacrifice now transfers 100% of all damage to you into a damage over time effect, but no longer cancels when you are below 20% health.
Back
Blessed Hands
(Passive)
Passive
Your Blessing of Protection and Blessing of Freedom spells now have 1 additional charge.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
16
Atal'Dazar
00:24:46
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Atal'Dazar
00:24:46
Ræya
Kerf
Bootiesqt
Icelandian
Valendil
16
Waycrest Manor
00:35:10
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:35:10
Ræya
Kerf
Bootiesqt
Icelandian
Valendil
16
Kings' Rest
00:39:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Kings' Rest
00:39:19
Ræya
Kerf
Kormash
Bootiesqt
Valendil
16
Temple of Sethraliss
00:31:53
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Temple of Sethraliss
00:31:53
Mobïus
Nonð
Kerf
Kluros
Valendil
16
Atal'Dazar
00:24:46
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Atal'Dazar
00:24:46
Ræya
Kerf
Bootiesqt
Icelandian
Valendil
16
Waycrest Manor
00:35:10
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:35:10
Ræya
Kerf
Bootiesqt
Icelandian
Valendil
16
Kings' Rest
00:39:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Kings' Rest
00:39:19
Ræya
Kerf
Kormash
Bootiesqt
Valendil
16
Temple of Sethraliss
00:31:53
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Temple of Sethraliss
00:31:53
Mobïus
Nonð
Kerf
Kluros
Valendil
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
8/8
100%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
6/8
75%
Back
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Back
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
8/8
100%
9 x
Taloc
9 x
MOTHER
9 x
Fetid Devourer
9 x
Zek'voz
10 x
Vectis
9 x
Zul
9 x
Mythrax
7 x
G'huun
Uldir
Heroic
8/8
100%
9 x
Taloc
9 x
MOTHER
9 x
Fetid Devourer
9 x
Zek'voz
10 x
Vectis
9 x
Zul
9 x
Mythrax
7 x
G'huun
Back
Uldir
Mythic
6/8
75%
9 x
Taloc
5 x
MOTHER
0 x
Fetid Devourer
6 x
Zek'voz
4 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Mythic
6/8
75%
9 x
Taloc
5 x
MOTHER
0 x
Fetid Devourer
6 x
Zek'voz
4 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
8/9
89%
Back
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
2 x
Mekkatorque
2 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
9/9
100%
4 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
4 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
3 x
Stormwall Blockade
3 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
4 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
4 x
Opulence
3 x
Conclave of the Chosen
3 x
King Rastakhan
3 x
Mekkatorque
3 x
Stormwall Blockade
3 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
9/9
100%
6 x
Champion of the Light
6 x
Grong
5 x
Jadefire Masters
5 x
Opulence
5 x
Conclave of the Chosen
5 x
King Rastakhan
5 x
Mekkatorque
3 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
6 x
Champion of the Light
6 x
Grong
5 x
Jadefire Masters
5 x
Opulence
5 x
Conclave of the Chosen
5 x
King Rastakhan
5 x
Mekkatorque
3 x
Stormwall Blockade
2 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
8/9
89%
15 x
Champion of the Light
12 x
Grong
10 x
Jadefire Masters
11 x
Opulence
8 x
Conclave of the Chosen
7 x
King Rastakhan
3 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
8/9
89%
15 x
Champion of the Light
12 x
Grong
10 x
Jadefire Masters
11 x
Opulence
8 x
Conclave of the Chosen
7 x
King Rastakhan
3 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
2/2
100%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
1 x
The Restless Cabal
6 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
1 x
The Restless Cabal
6 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
8/8
100%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
2 x
Orgozoa
3 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
2 x
Orgozoa
3 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
13 x
Abyssal Commander Sivara
12 x
Blackwater Behemoth
13 x
Radiance of Azshara
13 x
Lady Ashvane
13 x
Orgozoa
13 x
The Queen's Court
12 x
Za'qul
11 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
13 x
Abyssal Commander Sivara
12 x
Blackwater Behemoth
13 x
Radiance of Azshara
13 x
Lady Ashvane
13 x
Orgozoa
13 x
The Queen's Court
12 x
Za'qul
11 x
Queen Azshara
Back
The Eternal Palace
Mythic
8/8
100%
13 x
Abyssal Commander Sivara
12 x
Blackwater Behemoth
12 x
Radiance of Azshara
8 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
3 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Mythic
8/8
100%
13 x
Abyssal Commander Sivara
12 x
Blackwater Behemoth
12 x
Radiance of Azshara
8 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
3 x
Za'qul
1 x
Queen Azshara
Back
Uldir
Level 120
LFR
8/8
100%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
6/8
75%
Back
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Back
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Uldir
Normal
8/8
100%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
2 x
Zek'voz
2 x
Vectis
2 x
Zul
3 x
Mythrax
2 x
G'huun
Back
Uldir
Heroic
8/8
100%
9 x
Taloc
9 x
MOTHER
9 x
Fetid Devourer
9 x
Zek'voz
10 x
Vectis
9 x
Zul
9 x
Mythrax
7 x
G'huun
Uldir
Heroic
8/8
100%
9 x
Taloc
9 x
MOTHER
9 x
Fetid Devourer
9 x
Zek'voz
10 x
Vectis
9 x
Zul
9 x
Mythrax
7 x
G'huun
Back
Uldir
Mythic
6/8
75%
9 x
Taloc
5 x
MOTHER
0 x
Fetid Devourer
6 x
Zek'voz
4 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Mythic
6/8
75%
9 x
Taloc
5 x
MOTHER
0 x
Fetid Devourer
6 x
Zek'voz
4 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
9/9