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Stylist
Lucystoole
6530
435 ilvl
120 Draenei Restoration Shaman
❮Knights Who Say Yee❯
Kel'Thuzad
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Visage of Bloody Horrors
450
67
Heart of Azeroth
467
Amalgamated Abomination Spaulders
420
Drape of the Loyal Vassal
435
Corrupted Hexxer's Vestments
435
White Tuxedo Shirt
1
Illustrious Guild Tabard
1
Raoul's Barrelhook Bracers
435
Linked Pummeler Grips
425
Tanglekelp Waistwrap
440
Gaoler's Chainmail Gaiters
430
Shell-Kickers
440
Jade Ophidian Band
455
Logic Loop of Maintenance
Enchanted: +60 Mastery
425
Balefire Branch
405
Zoatroid Egg Sac
430
Seabreeze
440
Off Hand (empty slot)
Export character image
326,440
Health
Health
326,440
Back
Health
326,440
100,000
Mana
Mana
100,000
Back
Mana
100,000
10,410
Intellect
Intellect
10,410
Back
Intellect
10,410
16,322
Stamina
Stamina
16,322
Back
Stamina
16,322
22%
Critical Strike
Critical Strike
21.64%
Total Rating:
1,198
Back
Critical Strike
21.64%
Total Rating:
1,198
12%
Haste
Haste
12.43%
Total Rating:
845
Back
Haste
12.43%
Total Rating:
845
76%
Mastery
Mastery
76.42%
Total Rating:
1,258
Back
Mastery
76.42%
Total Rating:
1,258
3%
Versatility
Versatility
3.27%
Total Rating:
278
Back
Versatility
3.27%
Total Rating:
278
Specialization
View Talent Details
Player vs Player Talents
Restoration
Elemental
Enhancement
15
Torrent
Torrent
(Passive)
Passive
Increases the initial heal from Riptide by 30%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
2,200 Mana
40 yd range
Instant
1 min cooldown
Summons a totem with 122,900 health for 15 sec. 2,054 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Flash Flood
Flash Flood
(Passive)
Passive
When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Specialization
View Talent Details
Player vs Player Talents
Restoration
Elemental
Enhancement
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Unlimited Power
Unlimited Power
(Passive)
Passive
When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Specialization
View Talent Details
Player vs Player Talents
Restoration
Elemental
Enhancement
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Landslide
Landslide
(Passive)
Passive
Rockbiter has a 40% chance to increase the damage of your next Stormstrike by 100%.
45
Earth Shield
Earth Shield
(40 yd range, Instant)
2,000 Mana
40 yd range
Instant
Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 2,712 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.
60
Searing Assault
Searing Assault
(Passive)
Passive
Flametongue now causes the target to burn for 3,369 Fire damage over 6 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown
Summons an Earthen Spike under an enemy, dealing 5,274 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Specialization
View Talent Details
Restoration Talents
15
Torrent
Torrent
(Passive)
Passive
Increases the initial heal from Riptide by 30%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
2,200 Mana
40 yd range
Instant
1 min cooldown
Summons a totem with 122,900 health for 15 sec. 2,054 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Flash Flood
Flash Flood
(Passive)
Passive
When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Restoration Talents
15
Torrent
Torrent
(Passive)
Passive
Increases the initial heal from Riptide by 30%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
2,200 Mana
40 yd range
Instant
1 min cooldown
Summons a totem with 122,900 health for 15 sec. 2,054 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Flash Flood
Flash Flood
(Passive)
Passive
When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
15
Torrent
Torrent
(Passive)
Passive
Increases the initial heal from Riptide by 30%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Earthen Wall Totem
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
2,200 Mana
40 yd range
Instant
1 min cooldown
Summons a totem with 122,900 health for 15 sec. 2,054 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Flash Flood
Flash Flood
(Passive)
Passive
When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Cleansing Waters
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Specialization
View Talent Details
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Unlimited Power
Unlimited Power
(Passive)
Passive
When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Unlimited Power
Unlimited Power
(Passive)
Passive
When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Unlimited Power
Unlimited Power
(Passive)
Passive
When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Specialization
View Talent Details
Enhancement Talents
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Landslide
Landslide
(Passive)
Passive
Rockbiter has a 40% chance to increase the damage of your next Stormstrike by 100%.
45
Earth Shield
Earth Shield
(40 yd range, Instant)
2,000 Mana
40 yd range
Instant
Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 2,712 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.
60
Searing Assault
Searing Assault
(Passive)
Passive
Flametongue now causes the target to burn for 3,369 Fire damage over 6 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown
Summons an Earthen Spike under an enemy, dealing 5,274 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Enhancement Talents
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Landslide
Landslide
(Passive)
Passive
Rockbiter has a 40% chance to increase the damage of your next Stormstrike by 100%.
45
Earth Shield
Earth Shield
(40 yd range, Instant)
2,000 Mana
40 yd range
Instant
Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 2,712 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.
60
Searing Assault
Searing Assault
(Passive)
Passive
Flametongue now causes the target to burn for 3,369 Fire damage over 6 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown
Summons an Earthen Spike under an enemy, dealing 5,274 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Landslide
Landslide
(Passive)
Passive
Rockbiter has a 40% chance to increase the damage of your next Stormstrike by 100%.
45
Earth Shield
Earth Shield
(40 yd range, Instant)
2,000 Mana
40 yd range
Instant
Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 2,712 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.
60
Searing Assault
Searing Assault
(Passive)
Passive
Flametongue now causes the target to burn for 3,369 Fire damage over 6 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Earthen Spike
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown
Summons an Earthen Spike under an enemy, dealing 5,274 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Back
Torrent
(Passive)
Passive
Increases the initial heal from Riptide by 30%.
Back
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
Back
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Back
Earthen Wall Totem
(40 yd range, Instant, 1 min cooldown)
2,200 Mana
40 yd range
Instant
1 min cooldown
Summons a totem with 122,900 health for 15 sec. 2,054 damage from each attack against allies within 10 yards of the totem is redirected to the totem.
Back
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Back
Flash Flood
(Passive)
Passive
When you consume Tidal Waves, the cast time of your next heal is reduced by 20%.
Back
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Back
Cleansing Waters
(Passive)
Passive
Your Chain Heal and Healing Rain spells have a 20% increased chance to critically heal, and when they critically heal the target is dispelled of all harmful magical effects.
Back
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Back
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
Back
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
Back
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Back
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
Back
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Back
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
Back
Unlimited Power
(Passive)
Passive
When your spells cause an elemental overload, you gain 2% Haste for 10 sec. Gaining a stack does not refresh the duration.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Back
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
Back
Landslide
(Passive)
Passive
Rockbiter has a 40% chance to increase the damage of your next Stormstrike by 100%.
Back
Earth Shield
(40 yd range, Instant)
2,000 Mana
40 yd range
Instant
Protects the target with an earthen shield, increasing your healing on them by 10% and healing them for 2,712 when they take damage. 9 charges. This heal can only occur once every few seconds. Earth Shield can only be placed on one target at a time.
Back
Searing Assault
(Passive)
Passive
Flametongue now causes the target to burn for 3,369 Fire damage over 6 sec.
Back
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Back
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
Back
Earthen Spike
(10 yd range, Instant, 20 sec cooldown)
20 Maelstrom
10 yd range
Instant
20 sec cooldown
Summons an Earthen Spike under an enemy, dealing 5,274 Physical damage and increasing Physical and Nature damage you deal to the target by 20% for 10 sec.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Back
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Back
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
12
Freehold
00:30:56
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:30:56
Jerkzy
Lucystoole
Caake
Holyballs
Steelrain
11
Atal'Dazar
00:28:30
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Atal'Dazar
00:28:30
Frostwitch
Lucystoole
Caake
Holyballs
Steelrain
8
The MOTHERLODE!!
00:35:25
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Back
8
The MOTHERLODE!!
00:35:25
Origenes
Lucystoole
Vindica
Baul
Eidelyon
7
Waycrest Manor
00:26:14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Back
7
Waycrest Manor
00:26:14
Kirarin
Lucystoole
Ledster
Holyballs
Velyna
12
Freehold
00:30:56
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Freehold
00:30:56
Jerkzy
Lucystoole
Caake
Holyballs
Steelrain
11
Atal'Dazar
00:28:30
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
Atal'Dazar
00:28:30
Frostwitch
Lucystoole
Caake
Holyballs
Steelrain
8
The MOTHERLODE!!
00:35:25
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Back
8
The MOTHERLODE!!
00:35:25
Origenes
Lucystoole
Vindica
Baul
Eidelyon
7
Waycrest Manor
00:26:14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Back
7
Waycrest Manor
00:26:14
Kirarin
Lucystoole
Ledster
Holyballs
Velyna
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
4/8
50%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
4/8
50%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
1 x
G'huun
Uldir
LFR
4/8
50%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
8/9
89%
Normal
3/9
33%
Heroic
5/9
56%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
8/9
89%
7 x
Champion of the Light
3 x
Jadefire Masters
4 x
Grong the Revenant
5 x
Opulence
6 x
Conclave of the Chosen
5 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
8/9
89%
7 x
Champion of the Light
3 x
Jadefire Masters
4 x
Grong the Revenant
5 x
Opulence
6 x
Conclave of the Chosen
5 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
2 x
Conclave of the Chosen
3 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
2 x
Conclave of the Chosen
3 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
5/9
56%
2 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
5/9
56%
2 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
4/8
50%
Normal
0/8
0%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
4/8
50%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
1 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
4/8
50%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
1 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
2 x
Orgozoa
3 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
2 x
Orgozoa
3 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
4/8
50%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
4/8
50%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
1 x
G'huun
Uldir
LFR
4/8
50%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
8/9
89%
Normal
3/9
33%
Heroic
5/9
56%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
8/9
89%
7 x
Champion of the Light
3 x
Jadefire Masters
4 x
Grong the Revenant
5 x
Opulence
6 x
Conclave of the Chosen
5 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
8/9
89%
7 x
Champion of the Light
3 x
Jadefire Masters
4 x
Grong the Revenant
5 x
Opulence
6 x
Conclave of the Chosen
5 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
2 x
Conclave of the Chosen
3 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
3/9
33%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
2 x
Conclave of the Chosen
3 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
5/9
56%
2 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
5/9
56%
2 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back