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Pharmakon
Hellscream's Downfall
5130
433 ilvl
120 Undead Frost Mage
❮Green Bomber❯
Lethon
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Soulfuel Headdress
435
66
Heart of Azeroth
465
Exquisitely Aerodynamic Shoulderpads
435
Enchanted: Scavenging
Drape of the Hatcher
430
Ruffled Poet Blouse
435
Iron-Kelp Wristwraps
440
Enchanted: Safe Hearthing
Mine Rat's Handwarmers
Enchanted: Zandalari Crafting
440
Cephalopod's Sash
430
Priscilla's Fishnets
430
Slippers of the Sorceress-Queen
430
Seal of the Regal Loa
Enchanted: +30 Critical Strike
435
Band of the Ancient Dredger
Enchanted: +30 Critical Strike
435
Pocket-Sized Computation Device
423
Notorious Gladiator's Maledict
415
Anu-Azshara, Staff of the Eternal
Enchanted: Deadly Navigation
430
Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
Export character image
308,720
Health
Health
308,720
Back
Health
308,720
100,000
Mana
Mana
100,000
Back
Mana
100,000
9,950
Intellect
Intellect
9,950
Back
Intellect
9,950
15,436
Stamina
Stamina
15,436
Back
Stamina
15,436
22%
Critical Strike
Critical Strike
22.14%
Total Rating:
1,234
Back
Critical Strike
22.14%
Total Rating:
1,234
19%
Haste
Haste
18.87%
Total Rating:
1,283
Back
Haste
18.87%
Total Rating:
1,283
22%
Mastery
Mastery
22.26%
Total Rating:
1,027
Back
Mastery
22.26%
Total Rating:
1,027
5%
Versatility
Versatility
4.89%
Total Rating:
416
Back
Versatility
4.89%
Total Rating:
416
Specialization
View Talent Details
Player vs Player Talents
Fire
Frost
Arcane
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Greater Pyroblast
Greater Pyroblast
(40 yd range, 4.5 sec cast)
5,000 Mana
40 yd range
4.5 sec cast
Hurls an immense fiery boulder that deals up to 35% of the target's total health in Fire damage.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Specialization
View Talent Details
Player vs Player Talents
Fire
Frost
Arcane
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown
Launch a bolt of ice at the enemy, dealing 10,018 Frost damage and granting you Brain Freeze.
75
Ice Ward
Ice Ward
(Passive)
Passive
Frost Nova now has 2 charges.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Kleptomania
Kleptomania
(Passive)
Passive
Spellsteal now has a 30 sec cooldown, but steals all spells from the target.
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive
Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
Specialization
View Talent Details
Player vs Player Talents
Fire
Frost
Arcane
15
Amplification
Amplification
(Passive)
Passive
When Clearcast, Arcane Missiles fires 1 additional missile.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Resonance
Resonance
(Passive)
Passive
Arcane Barrage deals 10% increased damage per target it hits.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Specialization
View Talent Details
Fire Talents
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Greater Pyroblast
Greater Pyroblast
(40 yd range, 4.5 sec cast)
5,000 Mana
40 yd range
4.5 sec cast
Hurls an immense fiery boulder that deals up to 35% of the target's total health in Fire damage.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Fire Talents
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
15
Searing Touch
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Rune of Power
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
60
Flame On
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
75
Frenetic Speed
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
90
Conflagration
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
100
Meteor
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Greater Pyroblast
Greater Pyroblast
(40 yd range, 4.5 sec cast)
5,000 Mana
40 yd range
4.5 sec cast
Hurls an immense fiery boulder that deals up to 35% of the target's total health in Fire damage.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Greater Pyroblast
Greater Pyroblast
(40 yd range, 4.5 sec cast)
5,000 Mana
40 yd range
4.5 sec cast
Hurls an immense fiery boulder that deals up to 35% of the target's total health in Fire damage.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Tinder
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Greater Pyroblast
Greater Pyroblast
(40 yd range, 4.5 sec cast)
5,000 Mana
40 yd range
4.5 sec cast
Hurls an immense fiery boulder that deals up to 35% of the target's total health in Fire damage.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Specialization
View Talent Details
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown
Launch a bolt of ice at the enemy, dealing 10,018 Frost damage and granting you Brain Freeze.
75
Ice Ward
Ice Ward
(Passive)
Passive
Frost Nova now has 2 charges.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Kleptomania
Kleptomania
(Passive)
Passive
Spellsteal now has a 30 sec cooldown, but steals all spells from the target.
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive
Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
Frost Talents
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown
Launch a bolt of ice at the enemy, dealing 10,018 Frost damage and granting you Brain Freeze.
75
Ice Ward
Ice Ward
(Passive)
Passive
Frost Nova now has 2 charges.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
15
Bone Chilling
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
30
Shimmer
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Ebonbolt
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown
Launch a bolt of ice at the enemy, dealing 10,018 Frost damage and granting you Brain Freeze.
75
Ice Ward
Ice Ward
(Passive)
Passive
Frost Nova now has 2 charges.
90
Splitting Ice
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
100
Glacial Spike
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Kleptomania
Kleptomania
(Passive)
Passive
Spellsteal now has a 30 sec cooldown, but steals all spells from the target.
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive
Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Kleptomania
Kleptomania
(Passive)
Passive
Spellsteal now has a 30 sec cooldown, but steals all spells from the target.
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive
Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Dampened Magic
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Kleptomania
Kleptomania
(Passive)
Passive
Spellsteal now has a 30 sec cooldown, but steals all spells from the target.
Concentrated Coolness
Concentrated Coolness
(Passive)
Passive
Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
Specialization
View Talent Details
Arcane Talents
15
Amplification
Amplification
(Passive)
Passive
When Clearcast, Arcane Missiles fires 1 additional missile.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Resonance
Resonance
(Passive)
Passive
Arcane Barrage deals 10% increased damage per target it hits.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Arcane Talents
15
Amplification
Amplification
(Passive)
Passive
When Clearcast, Arcane Missiles fires 1 additional missile.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Resonance
Resonance
(Passive)
Passive
Arcane Barrage deals 10% increased damage per target it hits.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
15
Amplification
Amplification
(Passive)
Passive
When Clearcast, Arcane Missiles fires 1 additional missile.
30
Slipstream
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
45
Incanter's Flow
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
60
Resonance
Resonance
(Passive)
Passive
Arcane Barrage deals 10% increased damage per target it hits.
75
Chrono Shift
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
90
Touch of the Magi
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
100
Overpowered
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Netherwind Armor
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Arcane Empowerment
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Prismatic Cloak
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Back
Searing Touch
(Passive)
Passive
Scorch deals 150% increased damage and is a guaranteed Critical Strike when the target is below 30% health.
Back
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Back
Rune of Power
(30 yd range, 1.5 sec cast, 10 sec cooldown)
30 yd range
1.5 sec cast
10 sec cooldown
Places a Rune of Power on the ground for 10 sec which increases your spell damage by 40% while you stand within 8 yds.
Back
Flame On
(Passive)
Passive
Reduces the cooldown of Fire Blast by 2 seconds and increases the maximum number of charges by 1.
Back
Frenetic Speed
(Passive)
Passive
Casting Scorch increases your movement speed by 30% for 3 sec.
Back
Conflagration
(Passive)
Passive
Fireball applies Conflagration to the target, dealing an additional 431 Fire damage over 8 sec. Enemies affected by either Conflagration or Ignite have a 10% chance to flare up and deal 392 Fire damage to nearby enemies.
Back
Meteor
(40 yd range, Instant, 45 sec cooldown)
1,000 Mana
40 yd range
Instant
45 sec cooldown
Calls down a meteor which lands at the target location after 3 sec, dealing 15,113 Fire damage, split evenly between all targets within 8 yards, and burns the ground, dealing 3,840 Fire damage over 8.5 sec to all enemies in the area.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Tinder
(Passive)
Passive
If you have not cast Fireball for 8 sec, your next Fireball will deal 30% increased damage with a 50% reduced cast time.
Back
Greater Pyroblast
(40 yd range, 4.5 sec cast)
5,000 Mana
40 yd range
4.5 sec cast
Hurls an immense fiery boulder that deals up to 35% of the target's total health in Fire damage.
Back
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Back
Bone Chilling
(Passive)
Passive
Whenever you attempt to chill a target, you gain Bone Chilling, increasing spell damage you deal by 0.5% for 8 sec, stacking up to 10 times.
Back
Shimmer
(Instant, 0.5 sec cooldown)
2,000 Mana
Instant
0.5 sec cooldown
Teleports you 20 yards forward, unless something is in the way. Unaffected by the global cooldown and castable while casting.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Ebonbolt
(40 yd range, 2.5 sec cast, 45 sec cooldown)
40 yd range
2.5 sec cast
45 sec cooldown
Launch a bolt of ice at the enemy, dealing 10,018 Frost damage and granting you Brain Freeze.
Back
Ice Ward
(Passive)
Passive
Frost Nova now has 2 charges.
Back
Splitting Ice
(Passive)
Passive
Your Ice Lance and Icicles now deal 5% increased damage, and hit a second nearby target for 80% of their damage. Your Ebonbolt and Glacial Spike also hit a second nearby target for 80% of its damage.
Back
Glacial Spike
(40 yd range, 3 sec cast)
1,000 Mana
40 yd range
3 sec cast
Conjures a massive spike of ice, and merges your current Icicles into it. It impales your target, dealing 14,876 damage plus all of the damage stored in your Icicles, and freezes the target in place for 4 sec. Damage may interrupt the freeze effect. Requires 5 Icicles to cast. Passive: Ice Lance no longer launches Icicles.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Dampened Magic
(Passive)
Passive
Magical damage over time effects deal 20% less damage to you.
Back
Kleptomania
(Passive)
Passive
Spellsteal now has a 30 sec cooldown, but steals all spells from the target.
Back
Concentrated Coolness
(Passive)
Passive
Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves.
Back
Amplification
(Passive)
Passive
When Clearcast, Arcane Missiles fires 1 additional missile.
Back
Slipstream
(Passive)
Passive
Clearcasting allows Arcane Missiles to be channeled while moving. Evocation can be channeled while moving.
Back
Incanter's Flow
(Passive)
Passive
Magical energy flows through you while in combat, building up to 20% increased damage and then diminishing down to 4% increased damage, cycling every 10 sec.
Back
Resonance
(Passive)
Passive
Arcane Barrage deals 10% increased damage per target it hits.
Back
Chrono Shift
(Passive)
Passive
Arcane Barrage slows enemies by 50% and increases your movement speed by 50% for 5 sec.
Back
Touch of the Magi
(Passive)
Passive
Arcane Blast has a 10% chance to apply Touch of the Magi, accumulating 15% of the damage you deal to the target for 8 sec, and then exploding for that amount of Arcane damage to the target and all nearby enemies.
Back
Overpowered
(Passive)
Passive
Arcane Power now increases damage by 60% and reduces mana costs by 60%.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Netherwind Armor
(Passive)
Passive
Reduces the chance you will suffer a critical strike by 15%.
Back
Arcane Empowerment
(Passive)
Passive
Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion.
Back
Prismatic Cloak
(Passive)
Passive
After you Shimmer, you take 50% less magical damage for 2 sec.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
11
The MOTHERLODE!!
00:28:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
The MOTHERLODE!!
00:28:48
Itstoohard
Simplezork
Xypma
Pharmakon
Maximuus
9
Waycrest Manor
00:32:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Back
9
Waycrest Manor
00:32:16
Gong
Panpandaa
Snorly
Pharmakon
Luckieshot
8
Atal'Dazar
00:23:21
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Back
8
Atal'Dazar
00:23:21
Vengeancel
Gliforion
Implied
Sicksdeep
Pharmakon
8
Freehold
00:20:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Back
8
Freehold
00:20:58
Sacreddk
Pallypie
Pharmakon
Lobvlob
Fiizzo
11
The MOTHERLODE!!
00:28:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
11
The MOTHERLODE!!
00:28:48
Itstoohard
Simplezork
Xypma
Pharmakon
Maximuus
9
Waycrest Manor
00:32:16
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Back
9
Waycrest Manor
00:32:16
Gong
Panpandaa
Snorly
Pharmakon
Luckieshot
8
Atal'Dazar
00:23:21
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Back
8
Atal'Dazar
00:23:21
Vengeancel
Gliforion
Implied
Sicksdeep
Pharmakon
8
Freehold
00:20:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Back
8
Freehold
00:20:58
Sacreddk
Pallypie
Pharmakon
Lobvlob
Fiizzo
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
2/8
25%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
2/8
25%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
2/8
25%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
8/8
100%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
LFR
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
5 x
Orgozoa
5 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
2 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
2 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
2 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
2 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
1 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
3 x
Radiance of Azshara
2 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
1 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
3 x
Radiance of Azshara
2 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
2/8
25%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
2/8
25%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
2/8
25%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void