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Tsupally
9970
442 ilvl
120 Blood Elf Protection Paladin
❮Impurity❯
Mal'Ganis
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Helm of the Raptor King
450
67
Heart of Azeroth
467
Lockjaw Shoulderplate
450
Drape of the Loyal Vassal
430
Naga Centaur's Shellplate
450
Embalmer's Steadying Bracers
440
Undercove Crushers
445
Banded Osmenite Girdle of the Feverflare
440
Petrified Wickerplate Greaves
430
Sabatons of Rampaging Elements
445
Seal of Questionable Loyalties
Enchanted: +60 Haste
440
Ritual Binder's Ring
Enchanted: +60 Haste
445
Briny Barnacle
430
Vial of Animated Blood
440
Resonating Crystal Scimitar
Enchanted: Force Multiplier
445
G0-4W4Y Crowd Repeller
440
Shirt (empty slot)
Tabard (empty slot)
Export character image
538,060
Health
Health
538,060
Back
Health
538,060
20,000
Mana
Mana
20,000
Back
Mana
20,000
8,409
Strength
Strength
8,409
Back
Strength
8,409
26,903
Stamina
Stamina
26,903
Back
Stamina
26,903
21%
Critical Strike
Critical Strike
20.76%
Total Rating:
1,063
Back
Critical Strike
20.76%
Total Rating:
1,063
29%
Haste
Haste
29.26%
Total Rating:
1,990
Back
Haste
29.26%
Total Rating:
1,990
20%
Mastery
Mastery
19.85%
Total Rating:
853
Back
Mastery
19.85%
Total Rating:
853
5%
Versatility
Versatility
5.07%
Total Rating:
431
Back
Versatility
5.07%
Total Rating:
431
Specialization
View Talent Details
Player vs Player Talents
Protection
Retribution
Holy
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive
Judgment now causes the next 25 successful attacks against the target to heal the attacker for 271.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 1,007. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Player vs Player Talents
Protection
Retribution
Holy
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Blade of Wrath
Blade of Wrath
(Passive)
Passive
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Vengeance Aura
Vengeance Aura
(Passive)
Passive
Whenever you or nearby allies with your Greater Blessings within 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times.
Jurisdiction
Jurisdiction
(Passive)
Passive
Increases the range of your Hammer of Justice by 10 yards.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Specialization
View Talent Details
Player vs Player Talents
Protection
Retribution
Holy
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
2,000 Mana
40 yd range
Instant
15 sec cooldown
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Spreading the Word
Spreading the Word
(Passive)
Passive
Your allies affected by your Aura gain an effect after you cast Blessing of Protection or Blessing of Freedom. Blessing of Protection Physical damage reduced by 30% for 6 sec. Blessing of Freedom Cleared of all movement impairing effects.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Specialization
View Talent Details
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive
Judgment now causes the next 25 successful attacks against the target to heal the attacker for 271.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 1,007. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Protection Talents
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive
Judgment now causes the next 25 successful attacks against the target to heal the attacker for 271.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 1,007. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
15
Blessed Hammer
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
30
Crusader's Judgment
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.
60
Cavalier
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.
90
Judgment of Light
Judgment of Light
(Passive)
Passive
Judgment now causes the next 25 successful attacks against the target to heal the attacker for 271.
100
Seraphim
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 1,007. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Steed of Glory
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Inquisition
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Hallowed Ground
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Specialization
View Talent Details
Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Blade of Wrath
Blade of Wrath
(Passive)
Passive
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Vengeance Aura
Vengeance Aura
(Passive)
Passive
Whenever you or nearby allies with your Greater Blessings within 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times.
Jurisdiction
Jurisdiction
(Passive)
Passive
Increases the range of your Hammer of Justice by 10 yards.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Retribution Talents
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Blade of Wrath
Blade of Wrath
(Passive)
Passive
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
15
Righteous Verdict
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
30
Blade of Wrath
Blade of Wrath
(Passive)
Passive
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
45
Fist of Justice
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
60
Wake of Ashes
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
75
Unbreakable Spirit
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
90
Word of Glory
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
100
Divine Purpose
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Vengeance Aura
Vengeance Aura
(Passive)
Passive
Whenever you or nearby allies with your Greater Blessings within 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times.
Jurisdiction
Jurisdiction
(Passive)
Passive
Increases the range of your Hammer of Justice by 10 yards.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Vengeance Aura
Vengeance Aura
(Passive)
Passive
Whenever you or nearby allies with your Greater Blessings within 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times.
Jurisdiction
Jurisdiction
(Passive)
Passive
Increases the range of your Hammer of Justice by 10 yards.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Vengeance Aura
Vengeance Aura
(Passive)
Passive
Whenever you or nearby allies with your Greater Blessings within 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times.
Jurisdiction
Jurisdiction
(Passive)
Passive
Increases the range of your Hammer of Justice by 10 yards.
Lawbringer
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Specialization
View Talent Details
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
2,000 Mana
40 yd range
Instant
15 sec cooldown
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Spreading the Word
Spreading the Word
(Passive)
Passive
Your allies affected by your Aura gain an effect after you cast Blessing of Protection or Blessing of Freedom. Blessing of Protection Physical damage reduced by 30% for 6 sec. Blessing of Freedom Cleared of all movement impairing effects.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Holy Talents
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
2,000 Mana
40 yd range
Instant
15 sec cooldown
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.
15
Crusader's Might
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
30
Rule of Law
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
45
Repentance
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
60
Devotion Aura
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
75
Holy Avenger
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
90
Sanctified Wrath
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
100
Beacon of Virtue
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
2,000 Mana
40 yd range
Instant
15 sec cooldown
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Spreading the Word
Spreading the Word
(Passive)
Passive
Your allies affected by your Aura gain an effect after you cast Blessing of Protection or Blessing of Freedom. Blessing of Protection Physical damage reduced by 30% for 6 sec. Blessing of Freedom Cleared of all movement impairing effects.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Spreading the Word
Spreading the Word
(Passive)
Passive
Your allies affected by your Aura gain an effect after you cast Blessing of Protection or Blessing of Freedom. Blessing of Protection Physical damage reduced by 30% for 6 sec. Blessing of Freedom Cleared of all movement impairing effects.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Light's Grace
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Spreading the Word
Spreading the Word
(Passive)
Passive
Your allies affected by your Aura gain an effect after you cast Blessing of Protection or Blessing of Freedom. Blessing of Protection Physical damage reduced by 30% for 6 sec. Blessing of Freedom Cleared of all movement impairing effects.
Avenging Light
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Back
Blessed Hammer
(Instant)
Instant
Throws a Blessed Hammer that spirals outward, dealing 557 Holy damage to enemies and weakening them, reducing the damage you take from their next auto attack by 12%.
Back
Crusader's Judgment
(Passive)
Passive
Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.
Back
Fist of Justice
(Passive)
Passive
Judgment reduces the remaining cooldown on Hammer of Justice by 6 sec.
Back
Cavalier
(Passive)
Passive
Divine Steed now has 2 charges.
Back
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Ardent Defender, and Lay on Hands by 30%.
Back
Judgment of Light
(Passive)
Passive
Judgment now causes the next 25 successful attacks against the target to heal the attacker for 271.
Back
Seraphim
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
The Light temporarily magnifies your power, increasing your Haste, Critical Strike, Mastery, and Versatility by 1,007. Consumes up to 2 charges of Shield of the Righteous, and lasts 8 sec per charge.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Steed of Glory
(Passive)
Passive
Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through.
Back
Inquisition
(10 yd range, Instant, 20 sec cooldown)
10 yd range
Instant
20 sec cooldown
You focus the assault on this target, increasing their damage taken by 3% for 6 sec. Each unique player that attacks the target increases the damage taken by an additional 3%, stacking up to 5 times. Your melee attacks refresh the duration of Focused Assault.
Back
Hallowed Ground
(Passive)
Passive
Your Consecration clears and suppresses all snare effects on allies within its area of effect.
Back
Righteous Verdict
(Passive)
Passive
Templar's Verdict increases the damage of your next Templar's Verdict by 15% for 6 sec.
Back
Blade of Wrath
(Passive)
Passive
Art of War resets the cooldown of Blade of Justice 100% more often and increases its damage by 25%.
Back
Fist of Justice
(Passive)
Passive
Each Holy Power spent reduces the remaining cooldown on Hammer of Justice by 2 sec.
Back
Wake of Ashes
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Lash out at your enemies, dealing 9,279 Radiant damage to all enemies within 12 yd in front of you and reducing their movement speed by 50% for 5 sec. Demon and Undead enemies are also stunned for 5 sec. Generates 5 Holy Power.
Back
Unbreakable Spirit
(Passive)
Passive
Reduces the cooldown of your Divine Shield, Shield of Vengeance, and Lay on Hands by 30%.
Back
Word of Glory
(40 yd range, Instant)
3 Holy Power
40 yd range
Instant
Heals a friendly target and the 2 most injured targets within 30 yards for 26,446.
Back
Divine Purpose
(Passive)
Passive
Your abilities that consume Holy Power have a 15% chance to make your next ability that consumes Holy Power free and deal 20% increased damage and healing.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Vengeance Aura
(Passive)
Passive
Whenever you or nearby allies with your Greater Blessings within 40 yards become victim to a full loss of control effect, your Holy damage and critical strike chance is increased by 3% for 8 sec. Stacks up to 4 times.
Back
Jurisdiction
(Passive)
Passive
Increases the range of your Hammer of Justice by 10 yards.
Back
Lawbringer
(Passive)
Passive
Judgment now applies Lawbringer to initial targets hit for 45 sec. Casting Judgment causes all enemies with your Lawbringer effect to suffer up to 5% of their maximum health in Holy damage.
Back
Crusader's Might
(Passive)
Passive
Crusader Strike reduces the cooldown of Holy Shock and Light of Dawn by 1.5 sec.
Back
Rule of Law
(Instant, 1.5 sec cooldown)
Instant
1.5 sec cooldown
Increase the range of your heals and the reach of Mastery: Lightbringer by 50% for 10 sec.
Back
Repentance
(30 yd range, 1.7 sec cast, 15 sec cooldown)
1,200 Mana
30 yd range
1.7 sec cast
15 sec cooldown
Forces an enemy target to meditate, incapacitating them for 1 min. Usable against Humanoids, Demons, Undead, Dragonkin, and Giants.
Back
Devotion Aura
(Passive)
Passive
Damage dealt to allies within 10 yards is reduced by up to 10%, diminishing as more allies enter the aura. While Aura Mastery is active, all affected allies gain 20% damage reduction.
Back
Holy Avenger
(Instant, 1.5 min cooldown)
Instant
1.5 min cooldown
Increases your haste by 30% and your Holy Shock healing by 30% for 20 sec.
Back
Sanctified Wrath
(Passive)
Passive
Avenging Wrath lasts 25% longer and also reduces Holy Shock's cooldown by 50% for its duration.
Back
Beacon of Virtue
(40 yd range, Instant, 15 sec cooldown)
2,000 Mana
40 yd range
Instant
15 sec cooldown
Apply a Beacon of Light to your target and 3 injured allies within 30 yards for 8 sec. All affected allies will be healed for 40% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also refund 25% of their Mana cost.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Light's Grace
(Passive)
Passive
Increases the healing done by your Holy Light by 50%, and your Holy Light reduces all damage the target receives by 5% for 8 sec. Stacks up to 3 times.
Back
Spreading the Word
(Passive)
Passive
Your allies affected by your Aura gain an effect after you cast Blessing of Protection or Blessing of Freedom. Blessing of Protection Physical damage reduced by 30% for 6 sec. Blessing of Freedom Cleared of all movement impairing effects.
Back
Avenging Light
(Passive)
Passive
When you heal with Holy Light, all enemies within 10 yards of the target take Holy damage equal to 30% of the amount healed.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
15
Freehold
00:32:42
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Freehold
00:32:42
Tsupally
Floppydisc
Junebugg
Demimcgee
Raíden
14
The MOTHERLODE!!
00:34:16
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
14
The MOTHERLODE!!
00:34:16
Tsupally
Leisure
Guplokk
Demimcgee
Johunt
14
Waycrest Manor
00:37:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
14
Waycrest Manor
00:37:05
Tsupally
Boommcgee
Dutzanator
Carruitu
ßlister
13
Atal'Dazar
00:25:35
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:25:35
Tsupally
Silverhots
Ghstblood
Rakfar
Demimcgee
15
Freehold
00:32:42
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Freehold
00:32:42
Tsupally
Floppydisc
Junebugg
Demimcgee
Raíden
14
The MOTHERLODE!!
00:34:16
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
14
The MOTHERLODE!!
00:34:16
Tsupally
Leisure
Guplokk
Demimcgee
Johunt
14
Waycrest Manor
00:37:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
14
Waycrest Manor
00:37:05
Tsupally
Boommcgee
Dutzanator
Carruitu
ßlister
13
Atal'Dazar
00:25:35
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:25:35
Tsupally
Silverhots
Ghstblood
Rakfar
Demimcgee
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
7/8
88%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Heroic
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
7/9
78%
Normal
6/9
67%
Heroic
8/9
89%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
7/9
78%
3 x
Champion of the Light
3 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
7/9
78%
3 x
Champion of the Light
3 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
6/9
67%
4 x
Champion of the Light
3 x
Grong
4 x
Jadefire Masters
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
6/9
67%
4 x
Champion of the Light
3 x
Grong
4 x
Jadefire Masters
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
8/9
89%
8 x
Champion of the Light
8 x
Grong
7 x
Jadefire Masters
6 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
8/9
89%
8 x
Champion of the Light
8 x
Grong
7 x
Jadefire Masters
6 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
1/9
11%
5 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
5 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
2/2
100%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
2/2
100%
1 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
2/2
100%
1 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
3/8
38%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
3/8
38%
Back
The Eternal Palace
LFR
3/8
38%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
3/8
38%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
4 x
The Queen's Court
4 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
4 x
Orgozoa
4 x
The Queen's Court
4 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
8 x
Abyssal Commander Sivara
9 x
Blackwater Behemoth
9 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
6 x
The Queen's Court
6 x
Za'qul
4 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
8 x
Abyssal Commander Sivara
9 x
Blackwater Behemoth
9 x
Radiance of Azshara
7 x
Lady Ashvane
7 x
Orgozoa
6 x
The Queen's Court
6 x
Za'qul
4 x
Queen Azshara
Back
The Eternal Palace
Mythic
3/8
38%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
3 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
3/8
38%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
3 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
7/8
88%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Uldir
Heroic
7/8
88%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
1 x
Zul
1 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
7/9
78%
Normal
6/9
67%
Heroic
8/9
89%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
7/9
78%
3 x
Champion of the Light
3 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
7/9
78%
3 x
Champion of the Light
3 x
Grong
2 x
Jadefire Masters
2 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
6/9
67%
4 x
Champion of the Light
3 x
Grong
4 x
Jadefire Masters
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
6/9
67%
4 x
Champion of the Light
3 x
Grong
4 x
Jadefire Masters
2 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
8/9
89%
8 x
Champion of the Light
8 x
Grong
7 x
Jadefire Masters
6 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
8/9
89%
8 x
Champion of the Light
8 x
Grong
7 x
Jadefire Masters
6 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
2 x
Mekkatorque
1 x