Off Hand (empty slot)
443,220
Health
Health
443,220
20,000
Mana
Mana
20,000
10,332
Agility
Agility10,332
22,161
Stamina
Stamina22,161
30%
Critical Strike
Critical Strike30.03%
Total Rating:1,442
14%
Haste
Haste13.87%
Total Rating:943
55%
Mastery
Mastery55.00%
Total Rating:1,404
7%
Versatility
Versatility6.51%
Total Rating:553
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Gladiator's Medallion
Malorne's Swiftness
Leader of the Pack
Savage Momentum
Specialization
Player vs Player Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Stonebark
100
Germination
Gladiator's Medallion
Overgrowth
Mark of the Wild
Cyclone
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Ironfeather Armor
Thorns
Moonkin Aura
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
Gladiator's Medallion
Den Mother
Freedom of the Herd
Master Shapeshifter
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Malorne's Swiftness
Leader of the Pack
Savage Momentum
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Mighty Bash
75
Soul of the Forest
90
Brutal Slash
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Malorne's Swiftness
Leader of the Pack
Savage Momentum
Gladiator's Medallion
Malorne's Swiftness
Leader of the Pack
Savage Momentum
Gladiator's Medallion
Malorne's Swiftness
Leader of the Pack
Savage Momentum
Specialization
Restoration Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Mark of the Wild
Cyclone
Restoration Talents
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Stonebark
100
Germination
15
Prosperity
30
Renewal
45
Feral Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Stonebark
100
Germination
Player vs Player Talents
Gladiator's Medallion
Overgrowth
Mark of the Wild
Cyclone
Gladiator's Medallion
Overgrowth
Mark of the Wild
Cyclone
Gladiator's Medallion
Overgrowth
Mark of the Wild
Cyclone
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Thorns
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Thorns
Moonkin Aura
Gladiator's Medallion
Ironfeather Armor
Thorns
Moonkin Aura
Gladiator's Medallion
Ironfeather Armor
Thorns
Moonkin Aura
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Freedom of the Herd
Master Shapeshifter
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Freedom of the Herd
Master Shapeshifter
Gladiator's Medallion
Den Mother
Freedom of the Herd
Master Shapeshifter
Gladiator's Medallion
Den Mother
Freedom of the Herd
Master Shapeshifter
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
12
00:36:04
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:30:47
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:33:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:32:36
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
12
00:36:04
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:30:47
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:33:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
9
00:32:36
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
7/8
88%
Heroic
6/8
75%
Mythic
1/8
13%