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Firelord
Zacari
15260
441 ilvl
120 Worgen Unholy Death Knight
❮Nipz❯
Nazjatar
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Greathelm of the Tender
435
70
Heart of Azeroth
473
Pauldrons of Fanatical Might
435
Enchanted: Manaseeker
Drape of the Loyal Vassal
430
Naga Centaur's Shellplate
450
Concealed Fencing Plates
440
Sharktooth-Knuckled Grips
445
Zancha's Venerated Greatbelt
455
Fleetwrecker's Greaves
445
Sabatons of Rampaging Elements
430
Charged Sandstone Band
Enchanted: +60 Haste
450
Loop of Pulsing Veins
Enchanted: +60 Haste
430
Rezan's Gleaming Eye
440
Gore-Crusted Butcher's Block
440
Geti'ikku, Cut of Death
Enchanted: Rune of the Fallen Crusader
430
Shirt (empty slot)
Tabard (empty slot)
Off Hand (empty slot)
Export character image
372,940
Health
Health
372,940
Back
Health
372,940
100
Runic Power
Runic Power
100
Back
Runic Power
100
9,200
Strength
Strength
9,200
Back
Strength
9,200
18,647
Stamina
Stamina
18,647
Back
Stamina
18,647
21%
Critical Strike
Critical Strike
20.51%
Total Rating:
1,045
Back
Critical Strike
20.51%
Total Rating:
1,045
19%
Haste
Haste
19.34%
Total Rating:
1,315
Back
Haste
19.34%
Total Rating:
1,315
49%
Mastery
Mastery
48.72%
Total Rating:
983
Back
Mastery
48.72%
Total Rating:
983
5%
Versatility
Versatility
5.31%
Total Rating:
451
Back
Versatility
5.31%
Total Rating:
451
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive
Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,440 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Blood
Frost
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Specialization
View Talent Details
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive
Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive
Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Pestilent Pustules
Pestilent Pustules
(Passive)
Passive
Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Specialization
View Talent Details
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,440 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Tightening Grasp
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,440 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,440 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Blood for Blood
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,440 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frostscythe
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Pestilent Pustules
(Passive)
Passive
Bursting a Festering Wound has a 10% chance to grant you Runic Corruption.
Back
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Back
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
Back
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Tightening Grasp
(Passive)
Passive
Reduces the cooldown on Gorefiend's Grasp by 30 sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Blood for Blood
(Instant)
Instant
Sacrifices 15% of your total health to increase the damage done by your Heart Strike by 60% for 12 sec.
Back
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 3,440 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Back
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
Back
Frostscythe
(8 yd range, Instant)
1 Rune
8 yd range
Instant
A sweeping attack that strikes all enemies in front of you for 1,241 Frost damage. This attack benefits from Killing Machine. Critical strikes with Frostscythe deal 4 times normal damage.
Back
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Back
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
Back
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Back
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
13
The Underrot
00:31:21
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
The Underrot
00:31:21
Tryndamere
Aeiry
Rutedge
Sultrix
Zacari
12
Tol Dagor
00:30:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Tol Dagor
00:30:19
Rendasaurus
Sultry
Füzzykittens
Zacari
Moxkappa
12
Waycrest Manor
00:32:21
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Waycrest Manor
00:32:21
Tryndamere
Aeiry
Rutedge
Sultrix
Zacari
12
Temple of Sethraliss
00:35:32
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Temple of Sethraliss
00:35:32
Rendasaurus
Aeiry
Rutedge
Zacari
Sultry
13
The Underrot
00:31:21
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
The Underrot
00:31:21
Tryndamere
Aeiry
Rutedge
Sultrix
Zacari
12
Tol Dagor
00:30:19
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Tol Dagor
00:30:19
Rendasaurus
Sultry
Füzzykittens
Zacari
Moxkappa
12
Waycrest Manor
00:32:21
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Waycrest Manor
00:32:21
Tryndamere
Aeiry
Rutedge
Sultrix
Zacari
12
Temple of Sethraliss
00:35:32
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Grievous
When injured below 90% health, players will suffer increasing damage over time until healed above 90% health.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Temple of Sethraliss
00:35:32
Rendasaurus
Aeiry
Rutedge
Zacari
Sultry
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
5/8
63%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
4/9
44%
Normal
7/9
78%
Heroic
3/9
33%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
4/9
44%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
4/9
44%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
3/9
33%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
3/9
33%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
2/2
100%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
2/2
100%
2 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
2/2
100%
2 x
The Restless Cabal
1 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
2/8
25%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
3/8
38%
Back
The Eternal Palace
LFR
2/8
25%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
LFR
2/8
25%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
3 x
The Queen's Court
3 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
3 x
Radiance of Azshara
3 x
Lady Ashvane
3 x
Orgozoa
3 x
The Queen's Court
3 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
11 x
Abyssal Commander Sivara
11 x
Blackwater Behemoth
10 x
Radiance of Azshara
11 x
Lady Ashvane
11 x
Orgozoa
10 x
The Queen's Court
4 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
11 x
Abyssal Commander Sivara
11 x
Blackwater Behemoth
10 x
Radiance of Azshara
11 x
Lady Ashvane
11 x
Orgozoa
10 x
The Queen's Court
4 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
3/8
38%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
3/8
38%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
5/8
63%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
1 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
4/9
44%
Normal
7/9
78%
Heroic
3/9
33%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
4/9
44%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
4/9
44%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
7/9
78%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
1 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
3/9
33%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
3/9
33%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back