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Émillie
the Chosen
16705
441 ilvl
120 Human Blood Death Knight
❮Onyx❯
Proudmoore
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Helm of the Raptor King
450
69
Heart of Azeroth
471
Pauldrons of the Horned Horror
450
Raal's Bib
440
Breastplate of the Vengeful
450
Embroidered Shirt
1
Guild Tabard
1
Notorious Gladiator's Plate Vambraces
435
Sharktooth-Knuckled Grips
430
Sharkbait Harness Girdle
435
Legplates of Profane Sacrifice
430
Stormsurger's Sabatons
440
Seal of the Regal Loa
Enchanted: +60 Versatility
445
Thornwoven Band
Enchanted: +60 Versatility
430
Jes' Howler
455
Rezan's Gleaming Eye
435
Geti'ikku, Cut of Death
Enchanted: Rune of the Fallen Crusader
435
Off Hand (empty slot)
Export character image
583,540
Health
Health
583,540
Back
Health
583,540
125
Runic Power
Runic Power
125
Back
Runic Power
125
8,932
Strength
Strength
8,932
Back
Strength
8,932
29,177
Stamina
Stamina
29,177
Back
Stamina
29,177
13%
Critical Strike
Critical Strike
12.92%
Total Rating:
570
Back
Critical Strike
12.92%
Total Rating:
570
19%
Haste
Haste
19.26%
Total Rating:
1,310
Back
Haste
19.26%
Total Rating:
1,310
27%
Mastery
Mastery
27.03%
Total Rating:
397
Back
Mastery
27.03%
Total Rating:
397
17%
Versatility
Versatility
17.07%
Total Rating:
1,451
Back
Versatility
17.07%
Total Rating:
1,451
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 4,462 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Avalanche
Avalanche
(Passive)
Passive
Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 1,419 Frost damage.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 4,462 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 4,462 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 4,462 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Death Chain
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 4,462 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Specialization
View Talent Details
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Anti-Magic Zone
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Avalanche
Avalanche
(Passive)
Passive
Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 1,419 Frost damage.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Avalanche
Avalanche
(Passive)
Passive
Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 1,419 Frost damage.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Blinding Sleet
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
60
Avalanche
Avalanche
(Passive)
Passive
Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 1,419 Frost damage.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Icecap
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Heartstop Aura
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Dark Simulacrum
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Death Chain
(10 yd range, Instant, 30 sec cooldown)
10 yd range
Instant
30 sec cooldown
Chains 3 enemies together, dealing 4,462 Shadow damage and causing 20% of all damage taken to also be received by the others in the chain. Lasts for 10 sec.
Back
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Back
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Back
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
Back
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
Back
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
Back
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Back
Anti-Magic Zone
(30 yd range, Instant, 2 min cooldown)
30 yd range
Instant
2 min cooldown
Places an Anti-Magic Zone for 10 sec that reduces spell damage taken by party or raid members by 60%.
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Blinding Sleet
(Instant, 1 min cooldown)
Instant
1 min cooldown
Targets in a cone in front of you are blinded, causing them to wander disoriented for 5 sec. Damage may cancel the effect.
Back
Avalanche
(Passive)
Passive
Casting Howling Blast with Rime active causes jagged icicles to fall on enemies nearby your target, dealing 1,419 Frost damage.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
Back
Icecap
(Passive)
Passive
Your Frost Strike and Obliterate critical strikes reduce the remaining cooldown of Pillar of Frost by 3 sec.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Back
Heartstop Aura
(Passive)
Passive
Decreases the cooldown recovery rate of abilities by 30% to all enemies within 8 yards.
Back
Dark Simulacrum
(40 yd range, Instant, 20 sec cooldown)
40 yd range
Instant
20 sec cooldown
Places a dark ward on an enemy player that persists for 12 sec, triggering when the enemy next spends mana on a spell, and allowing the Death Knight to unleash an exact duplicate of that spell.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
19
Waycrest Manor
00:34:51
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Waycrest Manor
00:34:51
Émillie
Sinphony
Rockystorm
Elyandria
Nelfrax
18
Atal'Dazar
00:29:39
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Atal'Dazar
00:29:39
Émillie
Loveknot
Rockystorm
Lashaawnda
Dargothur
18
Tol Dagor
00:33:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Tol Dagor
00:33:18
Émillie
Loveknot
Rockystorm
Psÿçhø
Elyandria
18
Temple of Sethraliss
00:34:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Temple of Sethraliss
00:34:18
Émillie
Loveknot
Rockystorm
Lashaawnda
Dargothur
19
Waycrest Manor
00:34:51
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
19
Waycrest Manor
00:34:51
Émillie
Sinphony
Rockystorm
Elyandria
Nelfrax
18
Atal'Dazar
00:29:39
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Atal'Dazar
00:29:39
Émillie
Loveknot
Rockystorm
Lashaawnda
Dargothur
18
Tol Dagor
00:33:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Tol Dagor
00:33:18
Émillie
Loveknot
Rockystorm
Psÿçhø
Elyandria
18
Temple of Sethraliss
00:34:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
18
Temple of Sethraliss
00:34:18
Émillie
Loveknot
Rockystorm
Lashaawnda
Dargothur
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
2 x
Orgozoa
2 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
2 x
Abyssal Commander Sivara
2 x
Blackwater Behemoth
2 x
Radiance of Azshara
2 x
Lady Ashvane
2 x
Orgozoa
2 x
The Queen's Court
1 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
0/9
0%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion