Off Hand (empty slot)
408,580
Health
Health
408,580
20,000
Mana
Mana
20,000
10,275
Agility
Agility10,275
20,429
Stamina
Stamina20,429
25%
Critical Strike
Critical Strike25.28%
Total Rating:1,100
22%
Haste
Haste22.04%
Total Rating:1,499
54%
Mastery
Mastery54.36%
Total Rating:1,381
4%
Versatility
Versatility4.34%
Total Rating:369
Specialization
Player vs Player Talents
15
Predator
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Cyclone
Savage Momentum
Ferocious Wound
Specialization
Player vs Player Talents
15
Prosperity
30
Tiger Dash
45
Feral Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Nourish
Revitalize
Cyclone
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
Specialization
Player vs Player Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Cyclone
Moonkin Aura
Ironfeather Armor
Specialization
Feral Talents
15
Predator
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Cyclone
Savage Momentum
Ferocious Wound
Feral Talents
15
Predator
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Predator
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Cyclone
Savage Momentum
Ferocious Wound
Gladiator's Medallion
Cyclone
Savage Momentum
Ferocious Wound
Gladiator's Medallion
Cyclone
Savage Momentum
Ferocious Wound
Specialization
Restoration Talents
15
Prosperity
30
Tiger Dash
45
Feral Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Nourish
Revitalize
Cyclone
Restoration Talents
15
Prosperity
30
Tiger Dash
45
Feral Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
15
Prosperity
30
Tiger Dash
45
Feral Affinity
60
Typhoon
75
Soul of the Forest
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Nourish
Revitalize
Cyclone
Gladiator's Medallion
Nourish
Revitalize
Cyclone
Gladiator's Medallion
Nourish
Revitalize
Cyclone
Specialization
Guardian Talents
15
Blood Frenzy
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Guardian Talents
15
Blood Frenzy
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
15
Blood Frenzy
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Soul of the Forest
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Specialization
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Cyclone
Moonkin Aura
Ironfeather Armor
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Cyclone
Moonkin Aura
Ironfeather Armor
Gladiator's Medallion
Cyclone
Moonkin Aura
Ironfeather Armor
Gladiator's Medallion
Cyclone
Moonkin Aura
Ironfeather Armor
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
17
00:36:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:36:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:27:22
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:24:28
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:36:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:36:18
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
17
00:27:22
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:24:28
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Mythic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
LFR
0/9
0%
Normal
5/9
56%
Heroic
9/9
100%
Mythic
3/9
33%
Battle of Dazar'alor
LFR
0/9
0%
0 xChampion of the Light
0 xJadefire Masters
0 xGrong the Revenant
0 xOpulence
0 xConclave of the Chosen
0 xKing Rastakhan
0 xMekkatorque
0 xStormwall Blockade
0 xLady Jaina Proudmoore
Battle of Dazar'alor
Normal
5/9
56%
0 xChampion of the Light
1 xJadefire Masters
1 xGrong the Revenant
1 xOpulence
2 xConclave of the Chosen
1 xKing Rastakhan
0 xMekkatorque
0 xStormwall Blockade
0 xLady Jaina Proudmoore
Battle of Dazar'alor
Heroic
9/9
100%
6 xChampion of the Light
4 xJadefire Masters
4 xGrong the Revenant
3 xOpulence
1 xConclave of the Chosen
3 xKing Rastakhan
2 xMekkatorque
1 xStormwall Blockade
1 xLady Jaina Proudmoore