Shirt (empty slot)
Tabard (empty slot)
396,460
Health
Health
396,460
20,000
Mana
Mana
20,000
11,752
Intellect
Intellect11,752
19,823
Stamina
Stamina19,823
15%
Critical Strike
Critical Strike15.22%
Total Rating:736
31%
Haste
Haste31.25%
Total Rating:2,125
35%
Mastery
Mastery34.69%
Total Rating:1,046
10%
Versatility
Versatility9.93%
Total Rating:844
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Tiger Dash
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Photosynthesis
Adaptation
Early Spring
Focused Growth
Disentanglement
Specialization
Player vs Player Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Moon and Stars
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Gladiator's Medallion
Raging Frenzy
Protector of the Pack
Den Mother
Specialization
Player vs Player Talents
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Specialization
Restoration Talents
15
Cenarion Ward
30
Tiger Dash
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Adaptation
Early Spring
Focused Growth
Disentanglement
Restoration Talents
15
Cenarion Ward
30
Tiger Dash
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Photosynthesis
15
Cenarion Ward
30
Tiger Dash
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Adaptation
Early Spring
Focused Growth
Disentanglement
Adaptation
Early Spring
Focused Growth
Disentanglement
Adaptation
Early Spring
Focused Growth
Disentanglement
Specialization
Balance Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Moon and Stars
Balance Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Moon and Stars
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Moon and Stars
Gladiator's Medallion
Ironfeather Armor
Moonkin Aura
Moon and Stars
Specialization
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Raging Frenzy
Protector of the Pack
Den Mother
Guardian Talents
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
15
Blood Frenzy
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Incarnation: Guardian of Ursoc
90
Guardian of Elune
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Raging Frenzy
Protector of the Pack
Den Mother
Gladiator's Medallion
Raging Frenzy
Protector of the Pack
Den Mother
Gladiator's Medallion
Raging Frenzy
Protector of the Pack
Den Mother
Specialization
Feral Talents
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Feral Talents
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Predator
30
Tiger Dash
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Gladiator's Medallion
Ferocious Wound
Leader of the Pack
Fresh Wound
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
15
00:27:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:38:23
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:30:47
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:25:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:27:00
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:38:23
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:30:47
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:25:19
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History