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Deathlord
Elgavrede
16045
437 ilvl
120 Human Unholy Death Knight
❮The Blacklisted❯
Proudmoore
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Charged A5C-3N-D3D Orthogonal Optics
450
70
Heart of Azeroth
473
Pauldrons of Fanatical Might
435
Raal's Bib
445
Ashvane Warden's Cuirass
450
Antiseptic-Soaked Dressing
1
Palace Sentinel Vambraces
440
7th Legionnaire's Gauntlets
Enchanted: Kul Tiran Mining
445
Banded Osmenite Girdle of the Aurora
440
Banded Osmenite Legguards of the Aurora
440
Coralshell Warboots
430
Thornwoven Band
Enchanted: +60 Critical Strike
430
Ritual Binder's Ring
Enchanted: +60 Critical Strike
420
Ashvane's Razor Coral
435
Pocket-Sized Computation Device
404
Monstrosity's Shipbreaker
Enchanted: Rune of the Fallen Crusader
430
Tabard (empty slot)
Off Hand (empty slot)
Export character image
376,320
Health
Health
376,320
Back
Health
376,320
100
Runic Power
Runic Power
100
Back
Runic Power
100
8,862
Strength
Strength
8,862
Back
Strength
8,862
18,816
Stamina
Stamina
18,816
Back
Stamina
18,816
19%
Critical Strike
Critical Strike
19.00%
Total Rating:
1,008
Back
Critical Strike
19.00%
Total Rating:
1,008
22%
Haste
Haste
21.93%
Total Rating:
1,491
Back
Haste
21.93%
Total Rating:
1,491
33%
Mastery
Mastery
32.75%
Total Rating:
472
Back
Mastery
32.75%
Total Rating:
472
13%
Versatility
Versatility
13.06%
Total Rating:
1,110
Back
Versatility
13.06%
Total Rating:
1,110
Specialization
View Talent Details
Player vs Player Talents
Unholy
Frost
Blood
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Frost
Blood
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Specialization
View Talent Details
Player vs Player Talents
Unholy
Frost
Blood
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Red Thirst
Red Thirst
(Passive)
Passive
Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.
Specialization
View Talent Details
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Unholy Talents
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
56
Infected Claws
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Spell Eater
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
90
Epidemic
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Transfusion
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Runic Attenuation
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
58
Death's Reach
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Gathering Storm
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
100
Obliteration
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Delirium
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Deathchill
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Specialization
View Talent Details
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Red Thirst
Red Thirst
(Passive)
Passive
Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.
Player vs Player Talents
Blood Talents
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Red Thirst
Red Thirst
(Passive)
Passive
Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.
56
Blooddrinker
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Red Thirst
Red Thirst
(Passive)
Passive
Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.
Player vs Player Talents
Back
Infected Claws
(Passive)
Passive
Your ghoul's Claw attack has a 30% chance to cause a Festering Wound on the target.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
Back
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
Back
Spell Eater
(Passive)
Passive
Anti-Magic Shell absorbs 30% more magic damage and lasts 5 sec longer.
Back
Epidemic
(Instant)
30 Runic Power
Instant
Causes each of your Virulent Plagues to flare up, dealing 1,653 Shadow damage to the infected enemy, and an additional 661 Shadow damage to all other enemies near them.
Back
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Transfusion
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Generates 20 Runic Power and reduces the Runic Power cost of Death Strike by 50% for 7 sec.
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
Back
Runic Attenuation
(Passive)
Passive
Auto attacks have a chance to generate 3 Runic Power.
Back
Death's Reach
(Passive)
Passive
Increases the range of Death Grip by 10 yds. Killing an enemy that yields experience or honor resets the cooldown of Death Grip.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
Back
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Back
Gathering Storm
(Passive)
Passive
Each Rune spent during Remorseless Winter increases its damage by 10%, and extends its duration by 0.5 sec.
Back
Obliteration
(Passive)
Passive
While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Delirium
(Passive)
Passive
Your Howling Blast and Frost Strike apply Delirium to the target. Delirium A disease that debilitates the targets movement, reducing the cooldown recovery rate of movement enhancing abilities by 25%. Stacks up to 2 times. Lasts for 15 sec.
Back
Deathchill
(Passive)
Passive
Your Remorseless Winter and Chains of Ice apply Deathchill, rooting the target in place for 4 sec. Remorseless Winter All targets within 5 yards are afflicted with Deathchill when Remorseless Winter is cast. Chains of Ice When you Chains of Ice a target already afflicted by your Chains of Ice they will be afflicted by Deathchill.
Back
Blooddrinker
(30 yd range, Channeled, 30 sec cooldown)
1 Rune
30 yd range
Channeled
30 sec cooldown
Drains 16,148 health from the target over 2.6 sec. You can move, parry, dodge, and use defensive abilities while channeling this ability.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Red Thirst
(Passive)
Passive
Reduces the cooldown on Vampiric Blood by 1 sec per 10 Runic Power spent.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
10
Waycrest Manor
00:29:59
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Waycrest Manor
00:29:59
Mythicbladez
Dardariel
Föreststump
Elgavrede
Trogladon
5
Shrine of the Storm
00:35:47
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Back
5
Shrine of the Storm
00:35:47
Bruinhildr
Hazirra
Yesugei
Elgavrede
Callianne
3
Freehold
00:19:59
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Back
3
Freehold
00:19:59
Bruinhildr
Hazirra
Chadra
Elgavrede
Callianne
3
Tol Dagor
00:28:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Back
3
Tol Dagor
00:28:50
Bruinhildr
Hazirra
Elgavrede
Callianne
Slickalocka
10
Waycrest Manor
00:29:59
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
10
Waycrest Manor
00:29:59
Mythicbladez
Dardariel
Föreststump
Elgavrede
Trogladon
5
Shrine of the Storm
00:35:47
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Back
5
Shrine of the Storm
00:35:47
Bruinhildr
Hazirra
Yesugei
Elgavrede
Callianne
3
Freehold
00:19:59
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Back
3
Freehold
00:19:59
Bruinhildr
Hazirra
Chadra
Elgavrede
Callianne
3
Tol Dagor
00:28:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Back
3
Tol Dagor
00:28:50
Bruinhildr
Hazirra
Elgavrede
Callianne
Slickalocka
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
6/9
67%
Normal
9/9
100%
Heroic
4/9
44%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
6/9
67%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
6/9
67%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
9/9
100%
4 x
Champion of the Light
4 x
Jadefire Masters
4 x
Grong the Revenant
4 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
4 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
4 x
Champion of the Light
4 x
Jadefire Masters
4 x
Grong the Revenant
4 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
4 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
4/9
44%
8 x
Champion of the Light
5 x
Jadefire Masters
3 x
Grong the Revenant
3 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
4/9
44%
8 x
Champion of the Light
5 x
Jadefire Masters
3 x
Grong the Revenant
3 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
2/2
100%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
2/2
100%
2 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
2/2
100%
2 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
3/8
38%
Normal
7/8
88%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
3/8
38%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
3/8
38%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
7/8
88%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
7/8
88%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
6 x
Orgozoa
6 x
The Queen's Court
4 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
6 x
Orgozoa
6 x
The Queen's Court
4 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
LFR
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
6/9
67%
Normal
9/9
100%
Heroic
4/9
44%
Mythic
1/9
11%
Back
Battle of Dazar'alor
LFR
6/9
67%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
6/9
67%
1 x
Champion of the Light
1 x
Jadefire Masters
1 x
Grong the Revenant
1 x
Opulence
1 x
Conclave of the Chosen
1 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
9/9
100%
4 x
Champion of the Light
4 x
Jadefire Masters
4 x
Grong the Revenant
4 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
4 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
9/9
100%
4 x
Champion of the Light
4 x
Jadefire Masters
4 x
Grong the Revenant
4 x
Opulence
4 x
Conclave of the Chosen
3 x
King Rastakhan
4 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
4/9
44%
8 x
Champion of the Light
5 x
Jadefire Masters
3 x
Grong the Revenant
3 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
4/9
44%
8 x
Champion of the Light
5 x
Jadefire Masters
3 x
Grong the Revenant
3 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
1/9
11%
1 x
Champion of the Light
0 x
Jadefire Masters
0 x
Grong the Revenant
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
2/2
100%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
2/2
100%
2 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
2/2
100%
2 x
The Restless Cabal
2 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
3/8
38%
Normal
7/8
88%
Heroic
8/8
100%
Mythic
0/8
0%
Back
The Eternal Palace
LFR
3/8
38%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
3/8
38%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
7/8
88%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
7/8
88%
1 x
Abyssal Commander Sivara
1 x
Blackwater Behemoth
1 x
Radiance of Azshara
1 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
1 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
6 x
Orgozoa
6 x
The Queen's Court
4 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
7 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
7 x
Radiance of Azshara
7 x
Lady Ashvane
6 x
Orgozoa
6 x
The Queen's Court
4 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Player vs Player
View More PvP Stats
Honor
Level 63
Honorable Kills
4,995
2v2
Arena
3v3
Arena
10v10
Battlegrounds
Honor
Level 63
Honorable Kills
4,995
2v2
Arena
3v3
Arena
10v10
Battlegrounds
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
No Rated Play Data
Forge your legacy on the battlefield during an active PvP Season and your triumphant victories will be recorded here.
Back
Seasonal Match History
Games
Wins
Win %
2v2
0
0
-
3v3
0
0
-
10v10
0
0
-
2v2
Games
0
Wins
0
Win %
-
3v3
Games
0
Wins
0
Win %
-
Battlegrounds
Games
0
Wins
0
Win %
-
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