Off Hand (empty slot)
408,940
Health
Health
408,940
100,000
Mana
Mana
100,000
12,876
Intellect
Intellect12,876
20,447
Stamina
Stamina20,447
16%
Critical Strike
Critical Strike16.15%
Total Rating:803
18%
Haste
Haste17.94%
Total Rating:1,220
20%
Mastery
Mastery20.02%
Total Rating:2,045
5%
Versatility
Versatility4.81%
Total Rating:409
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Revitalize
Focused Growth
Cyclone
Specialization
Player vs Player Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
Gladiator's Medallion
Moonkin Aura
Crescent Burn
Faerie Swarm
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Relentless
Leader of the Pack
Ferocious Wound
Fresh Wound
Specialization
Player vs Player Talents
15
Bristling Fur
30
Wild Charge
45
Feral Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Lunar Beam
Gladiator's Medallion
Freedom of the Herd
Malorne's Swiftness
Toughness
Specialization
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Revitalize
Focused Growth
Cyclone
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Revitalize
Focused Growth
Cyclone
Gladiator's Medallion
Revitalize
Focused Growth
Cyclone
Gladiator's Medallion
Revitalize
Focused Growth
Cyclone
Specialization
Balance Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Crescent Burn
Faerie Swarm
Balance Talents
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
15
Force of Nature
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Moonkin Aura
Crescent Burn
Faerie Swarm
Gladiator's Medallion
Moonkin Aura
Crescent Burn
Faerie Swarm
Gladiator's Medallion
Moonkin Aura
Crescent Burn
Faerie Swarm
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Relentless
Leader of the Pack
Ferocious Wound
Fresh Wound
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Relentless
Leader of the Pack
Ferocious Wound
Fresh Wound
Relentless
Leader of the Pack
Ferocious Wound
Fresh Wound
Relentless
Leader of the Pack
Ferocious Wound
Fresh Wound
Specialization
Guardian Talents
15
Bristling Fur
30
Wild Charge
45
Feral Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Lunar Beam
Player vs Player Talents
Gladiator's Medallion
Freedom of the Herd
Malorne's Swiftness
Toughness
Guardian Talents
15
Bristling Fur
30
Wild Charge
45
Feral Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Lunar Beam
15
Bristling Fur
30
Wild Charge
45
Feral Affinity
60
Mass Entanglement
75
Galactic Guardian
90
Survival of the Fittest
100
Lunar Beam
Player vs Player Talents
Gladiator's Medallion
Freedom of the Herd
Malorne's Swiftness
Toughness
Gladiator's Medallion
Freedom of the Herd
Malorne's Swiftness
Toughness
Gladiator's Medallion
Freedom of the Herd
Malorne's Swiftness
Toughness
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
14
00:29:16
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:37:26
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:31:55
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:29:29
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:29:16
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:37:26
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:31:55
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:29:29
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%