Shirt (empty slot)
442,220
Health
Health
442,220
100,000
Mana
Mana
100,000
13,257
Intellect
Intellect13,257
22,111
Stamina
Stamina22,111
16%
Critical Strike
Critical Strike15.79%
Total Rating:777
26%
Haste
Haste25.94%
Total Rating:1,764
20%
Mastery
Mastery20.46%
Total Rating:2,102
5%
Versatility
Versatility4.72%
Total Rating:401
Specialization
Player vs Player Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
Gladiator's Medallion
Dying Stars
Moonkin Aura
Ironfeather Armor
Specialization
Player vs Player Talents
15
Abundance
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Gladiator's Medallion
Cyclone
Thorns
Overgrowth
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Master Shapeshifter
Den Mother
Protector of the Pack
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Fresh Wound
Ferocious Wound
Savage Momentum
Specialization
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Dying Stars
Moonkin Aura
Ironfeather Armor
Balance Talents
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
15
Nature's Balance
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Starlord
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Dying Stars
Moonkin Aura
Ironfeather Armor
Gladiator's Medallion
Dying Stars
Moonkin Aura
Ironfeather Armor
Gladiator's Medallion
Dying Stars
Moonkin Aura
Ironfeather Armor
Specialization
Restoration Talents
15
Abundance
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Cyclone
Thorns
Overgrowth
Restoration Talents
15
Abundance
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
15
Abundance
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Incarnation: Tree of Life
90
Spring Blossoms
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Cyclone
Thorns
Overgrowth
Gladiator's Medallion
Cyclone
Thorns
Overgrowth
Gladiator's Medallion
Cyclone
Thorns
Overgrowth
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Den Mother
Protector of the Pack
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Master Shapeshifter
Den Mother
Protector of the Pack
Gladiator's Medallion
Master Shapeshifter
Den Mother
Protector of the Pack
Gladiator's Medallion
Master Shapeshifter
Den Mother
Protector of the Pack
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Fresh Wound
Ferocious Wound
Savage Momentum
Feral Talents
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Soul of the Forest
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Fresh Wound
Ferocious Wound
Savage Momentum
Gladiator's Medallion
Fresh Wound
Ferocious Wound
Savage Momentum
Gladiator's Medallion
Fresh Wound
Ferocious Wound
Savage Momentum
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
16
00:40:25
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Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:34:42
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:34:42
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:29:25
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
16
00:40:25
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:34:42
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:34:42
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
15
00:29:25
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History