Mythic Keystone Dungeons
Mythic Keystone Dungeons Seasonal Activity
Battle for Azeroth Season 4
12
00:28:59
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
12
00:35:10
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:35:04
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:30:11
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:32:39
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
8
00:17:52
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
13
00:33:14Over Time By :14
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
13
00:42:47Over Time By 06:47
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
11
00:42:35Over Time By :35
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
10
00:58:11Over Time By 20:11
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
No activity to display.
No activity to display.