Shirt (empty slot)
Tabard (empty slot)
445,040
Health
Health
445,040
100,000
Mana
Mana
100,000
13,513
Intellect
Intellect13,513
22,252
Stamina
Stamina22,252
13%
Critical Strike
Critical Strike12.82%
Total Rating:563
24%
Haste
Haste24.13%
Total Rating:1,641
17%
Mastery
Mastery17.43%
Total Rating:1,706
5%
Versatility
Versatility4.86%
Total Rating:413
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Gladiator's Medallion
Early Spring
Cyclone
Disentanglement
Specialization
Player vs Player Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Adaptation
Thorns
Ironfeather Armor
Moonkin Aura
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Gladiator's Medallion
Den Mother
Protector of the Pack
Alpha Challenge
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Feral Frenzy
Adaptation
Malorne's Swiftness
Heart of the Wild
Leader of the Pack
Specialization
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Early Spring
Cyclone
Disentanglement
Restoration Talents
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
15
Cenarion Ward
30
Wild Charge
45
Feral Affinity
60
Typhoon
75
Cultivation
90
Spring Blossoms
100
Photosynthesis
Player vs Player Talents
Gladiator's Medallion
Early Spring
Cyclone
Disentanglement
Gladiator's Medallion
Early Spring
Cyclone
Disentanglement
Gladiator's Medallion
Early Spring
Cyclone
Disentanglement
Specialization
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Adaptation
Thorns
Ironfeather Armor
Moonkin Aura
Balance Talents
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
15
Nature's Balance
30
Tiger Dash
45
Restoration Affinity
60
Mass Entanglement
75
Starlord
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Adaptation
Thorns
Ironfeather Armor
Moonkin Aura
Adaptation
Thorns
Ironfeather Armor
Moonkin Aura
Adaptation
Thorns
Ironfeather Armor
Moonkin Aura
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Protector of the Pack
Alpha Challenge
Guardian Talents
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Galactic Guardian
90
Survival of the Fittest
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Den Mother
Protector of the Pack
Alpha Challenge
Gladiator's Medallion
Den Mother
Protector of the Pack
Alpha Challenge
Gladiator's Medallion
Den Mother
Protector of the Pack
Alpha Challenge
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Feral Frenzy
Player vs Player Talents
Adaptation
Malorne's Swiftness
Heart of the Wild
Leader of the Pack
Feral Talents
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Feral Frenzy
15
Sabertooth
30
Wild Charge
45
Guardian Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Brutal Slash
100
Feral Frenzy
Player vs Player Talents
Adaptation
Malorne's Swiftness
Heart of the Wild
Leader of the Pack
Adaptation
Malorne's Swiftness
Heart of the Wild
Leader of the Pack
Adaptation
Malorne's Swiftness
Heart of the Wild
Leader of the Pack
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
14
00:27:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:30:05
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:35:45
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:37:38
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:27:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:30:05
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Explosive
While in combat, enemies periodically summon Explosive Orbs that will detonate if not destroyed.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:35:45
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
14
00:37:38
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Awakened
Obelisks throughout the dungeon allow players to enter Ny'alotha and confront powerful servants of N'Zoth. If a servant is not dealt with, they must be faced during the final boss encounter.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
8/8
100%
Heroic
6/8
75%
Mythic
0/8
0%