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Hentaimonger
the Hallowed
11140
443 ilvl
120 Goblin Blood Death Knight
❮Inevitable Destruction❯
Thrall
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Helm of the Raptor King
450
68
Heart of Azeroth
469
C'thraxxi Binders Pauldrons
450
Cloak of Questionable Intent
435
Breastplate of Arterial Protection
450
Amber Filigreed Shirt
1
Bilgewater Cartel Tabard
1
Embalmer's Steadying Bracers
440
Fangproof Gauntlets
445
Sharkbait Harness Girdle
450
Ironhull's Reinforced Legplates
435
Embellished Ritual Sabatons
445
Thornwoven Band
Enchanted: +60 Haste
440
Ritual Binder's Ring
Enchanted: +60 Versatility
430
Bloodthirsty Urchin
430
Merektha's Fang
440
Monstrosity's Shipbreaker
Enchanted: Rune of the Fallen Crusader
445
Off Hand (empty slot)
Export character image
598,260
Health
Health
598,260
Back
Health
598,260
125
Runic Power
Runic Power
125
Back
Runic Power
125
9,029
Strength
Strength
9,029
Back
Strength
9,029
29,913
Stamina
Stamina
29,913
Back
Stamina
29,913
18%
Critical Strike
Critical Strike
17.96%
Total Rating:
933
Back
Critical Strike
17.96%
Total Rating:
933
22%
Haste
Haste
21.51%
Total Rating:
1,381
Back
Haste
21.51%
Total Rating:
1,381
34%
Mastery
Mastery
34.06%
Total Rating:
650
Back
Mastery
34.06%
Total Rating:
650
11%
Versatility
Versatility
11.36%
Total Rating:
966
Back
Versatility
11.36%
Total Rating:
966
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 4,545 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Specialization
View Talent Details
Player vs Player Talents
Blood
Unholy
Frost
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Horn of Winter
Horn of Winter
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Specialization
View Talent Details
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Blood Talents
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
56
Heartbreaker
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
57
Hemostasis
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
58
Ossuary
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
60
Will of the Necropolis
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
75
Grip of the Dead
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
90
Bloodworms
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
100
Bonestorm
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Player vs Player Talents
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Relentless
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Unholy Command
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Necrotic Aura
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Decomposing Aura
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Specialization
View Talent Details
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 4,545 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Unholy Talents
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
56
All Will Serve
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
57
Ebon Fever
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Soul Reaper
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
75
Death Pact
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
90
Pestilence
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
100
Unholy Frenzy
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 4,545 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 4,545 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Life and Death
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Raise Abomination
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Necrotic Strike
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 4,545 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Specialization
View Talent Details
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Horn of Winter
Horn of Winter
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Frost Talents
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Horn of Winter
Horn of Winter
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
56
Cold Heart
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
57
Horn of Winter
Horn of Winter
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power.
58
Asphyxiate
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
60
Frozen Pulse
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
75
Wraith Walk
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
90
Frostwyrm's Fury
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
100
Breath of Sindragosa
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Player vs Player Talents
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Adaptation
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Back
Heartbreaker
(Passive)
Passive
Heart Strike generates 2 additional Runic Power per target hit.
Back
Hemostasis
(Passive)
Passive
Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by 8%, stacking up to 5 times.
Back
Ossuary
(Passive)
Passive
While you have at least 5 Bone Shield charges, the cost of Death Strike is reduced by 5 Runic Power. Additionally, your maximum Runic Power is increased by 10.
Back
Will of the Necropolis
(Passive)
Passive
Damage taken below 30% Health is reduced by 30%.
Back
Grip of the Dead
(Passive)
Passive
Death and Decay reduces the movement speed of enemies within its area by 90%, decaying by 10% every sec.
Back
Bloodworms
(Passive)
Passive
Your auto attacks have a chance to summon a Bloodworm. Bloodworms deal minor damage to your target for 15 sec and then burst, healing you for 15% of your missing health. If you drop below 50% health, your Bloodworms will immediately burst and heal you.
Back
Bonestorm
(Instant, 1 min cooldown)
0 Runic Power
Instant
1 min cooldown
A whirl of bone and gore batters nearby enemies, dealing 1,391 Shadow damage every 1 sec, and healing you for 3% of your maximum health every time it deals damage (up to 15%). Lasts 1 sec per 10 Runic Power spent.
Back
Relentless
(Passive)
Passive
Duration of incoming crowd control effects reduced by 20%. Does not stack with similar effects.
Back
Unholy Command
(Passive)
Passive
Your Death Grip has two charges.
Back
Necrotic Aura
(Passive)
Passive
All enemies within 8 yards take 8% increased magical damage.
Back
Decomposing Aura
(Passive)
Passive
All enemies within 10 yards slowly decay, losing up to 3% of their max health every 2 sec. Stacks up to 5 times. Lasts for 6 sec.
Back
All Will Serve
(Passive)
Passive
Your Raise Dead spell summons an additional skeletal minion.
Back
Ebon Fever
(Passive)
Passive
Virulent Plague deals 15% more damage over time in half the duration.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Soul Reaper
(Melee Range, Instant, 45 sec cooldown)
Melee Range
Instant
45 sec cooldown
Rip out an enemy's soul, dealing 7,434 Shadow damage over 8 sec. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, you gain 10% Haste for 8 sec. Generates 2 Runes.
Back
Death Pact
(Instant, 2 min cooldown)
Instant
2 min cooldown
Create a death pact that heals you for 50% of your maximum health, but absorbs incoming healing equal to 30% of your max health for 15 sec.
Back
Pestilence
(Passive)
Passive
Death and Decay damage has a 10% chance to apply a Festering Wound to the enemy.
Back
Unholy Frenzy
(Instant, 1.3 min cooldown)
Instant
1.3 min cooldown
Incites you into a killing frenzy for 12 sec, increasing Haste by 20% and causing your auto attacks to infect the target with a Festering Wound.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Life and Death
(Passive)
Passive
When targets afflicted by your Festering Wound are healed, you are also healed for 10% of the amount. In addition, your Virulent Plague now erupts for 400% of normal eruption damage when dispelled.
Back
Raise Abomination
(40 yd range, Instant, 1.5 min cooldown)
40 yd range
Instant
1.5 min cooldown
Raises an Abomination for 25 sec which wanders and attacks enemies near where it was summoned, applying Festering Wound when it melees targets, and affecting all those nearby with Virulent Plague.
Back
Necrotic Strike
(Melee Range, Instant)
1 Rune
Melee Range
Instant
A vicious strike that deals 4,545 Plague damage, and converts 1 Festering Wound into a Necrotic Wound, absorbing up to 5% of the target's maximum health in healing recieved.
Back
Cold Heart
(Passive)
Passive
Every 2 sec, gain a stack of Cold Heart, causing your next Chains of Ice to deal 887 Frost damage. Stacks up to 20 times.
Back
Horn of Winter
(Instant, 45 sec cooldown)
Instant
45 sec cooldown
Blow the Horn of Winter, gaining 2 Runes and generating 25 Runic Power.
Back
Asphyxiate
(20 yd range, Instant, 45 sec cooldown)
20 yd range
Instant
45 sec cooldown
Lifts the enemy target off the ground, crushing their throat with dark energy and stunning them for 4 sec.
Back
Frozen Pulse
(Passive)
Passive
While you have fewer than 3 full Runes, your auto attacks radiate intense cold, inflicting 399 Frost damage on all nearby enemies.
Back
Wraith Walk
(Channeled, 1 min cooldown)
Channeled
1 min cooldown
Sidestep into the shadowlands, removing all root effects and increasing your movement speed by 70% for 4 sec. Taking any action cancels the effect. While active, your movement speed cannot be reduced below 170%.
Back
Frostwyrm's Fury
(Instant, 3 min cooldown)
Instant
3 min cooldown
Summons a frostwyrm who breathes on all enemies within 40 yd in front of you, dealing 27,498 Frost damage and slowing movement speed by 50% for 10 sec.
Back
Breath of Sindragosa
(Instant, 2 min cooldown)
16 Runic Power per sec
Instant
2 min cooldown
Continuously deal 3,913 Frost damage every 1 sec to enemies in a cone in front of you, until your Runic Power is exhausted. Deals reduced damage to secondary targets. Generates 2 Runes at the start and end.
Back
Adaptation
(Passive)
Passive
Removes any loss of control effect with a duration of 5 seconds or more. This effect can only occur once every 1 min.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
16
Freehold
00:28:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Freehold
00:28:12
Hentaimonger
Minxi
Jetjust
Ruinkablam
Crøn
16
Tol Dagor
00:33:21
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Tol Dagor
00:33:21
Hentaimonger
Kikozu
Dimson
Phaela
Onicez
16
Waycrest Manor
00:34:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:34:58
Hentaimonger
Kelpchi
Arliden
Italiç
Onicez
15
Atal'Dazar
00:27:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Atal'Dazar
00:27:50
Hentaimonger
Kikozu
Onicez
Hacx
Bigshiy
16
Freehold
00:28:12
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Teeming
Additional non-boss enemies are present throughout the dungeon.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Freehold
00:28:12
Hentaimonger
Minxi
Jetjust
Ruinkablam
Crøn
16
Tol Dagor
00:33:21
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Tol Dagor
00:33:21
Hentaimonger
Kikozu
Dimson
Phaela
Onicez
16
Waycrest Manor
00:34:58
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
16
Waycrest Manor
00:34:58
Hentaimonger
Kelpchi
Arliden
Italiç
Onicez
15
Atal'Dazar
00:27:50
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
15
Atal'Dazar
00:27:50
Hentaimonger
Kikozu
Onicez
Hacx
Bigshiy
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
8/8
100%
Normal
6/8
75%
Heroic
2/8
25%
Mythic
0/8
0%
Back
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
1 x
Zul
2 x
Mythrax
1 x
G'huun
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
1 x
Zul
2 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
6/8
75%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
2 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
6/8
75%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
2 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
8/9
89%
Heroic
7/9
78%
Mythic
5/9
56%
Back
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
4 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
5 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
3 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%
4 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
5 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
3 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
7/9
78%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
6 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
2 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
7/9
78%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
6 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
2 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
5/9
56%
6 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
5/9
56%
6 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
0/8
0%
Normal
1/8
13%
Heroic
8/8
100%
Mythic
1/8
13%
Back
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
LFR
0/8
0%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Normal
1/8
13%
1 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Normal
1/8
13%
1 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
0 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
5 x
Lady Ashvane
4 x
Orgozoa
5 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
4 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
4 x
Radiance of Azshara
5 x
Lady Ashvane
4 x
Orgozoa
5 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Mythic
1/8
13%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
3 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
1/8
13%
0 x
Abyssal Commander Sivara
0 x
Blackwater Behemoth
3 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
8/8
100%
Normal
6/8
75%
Heroic
2/8
25%
Mythic
0/8
0%
Back
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
1 x
Zul
2 x
Mythrax
1 x
G'huun
Uldir
LFR
8/8
100%
2 x
Taloc
2 x
MOTHER
1 x
Fetid Devourer
2 x
Zek'voz
1 x
Vectis
1 x
Zul
2 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
6/8
75%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
2 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
6/8
75%
2 x
Taloc
2 x
MOTHER
2 x
Fetid Devourer
1 x
Zek'voz
1 x
Vectis
2 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
2/8
25%
2 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
8/9
89%
Heroic
7/9
78%
Mythic
5/9
56%
Back
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
1 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
8/9
89%
4 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
5 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
3 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
8/9
89%
4 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
5 x
Opulence
2 x
Conclave of the Chosen
2 x
King Rastakhan
3 x
Mekkatorque
1 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
7/9
78%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
6 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
2 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
7/9
78%
3 x
Champion of the Light
3 x
Grong
3 x
Jadefire Masters
6 x
Opulence
2 x
Conclave of the Chosen
1 x
King Rastakhan
2 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
5/9
56%
6 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
5/9
56%
6 x
Champion of the Light
1 x
Grong
1 x
Jadefire Masters
1 x
Opulence
1 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void