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Cococola
5465
445 ilvl
120 Highmountain Tauren Enhancement Shaman
❮Impression❯
Tichondrius
Character
Achievements
Collections
Dungeons & Raids
Player vs Player
Reputation
Hood of the Dark Reaper
450
70
Heart of Azeroth
473
Abyssal Commander's Mantle
450
Turncoat's Cape
440
Corrupted Hexxer's Vestments
450
Pa'ku Windrider Bracers
445
Gauntlets of Eternal Service
Enchanted: Zandalari Herbalism
435
Wavespine Clutch
445
Pelagos Predator's Legguards
445
Bramble Looped Boots
440
Murky Cerulean Signet
Enchanted: +60 Haste
445
Ritual Binder's Ring
Enchanted: +60 Critical Strike
440
Ashvane's Razor Coral
445
Dribbling Inkpod
430
Diver's Folly
Enchanted: Force Multiplier
445
Claw of the Myrmidon
450
Enchanted: Versatile Navigation
Shirt (empty slot)
Tabard (empty slot)
Export character image
370,142
Health
Health
370,142
Back
Health
370,142
100
Maelstrom
Maelstrom
100
Back
Maelstrom
100
9,665
Agility
Agility
9,665
Back
Agility
9,665
17,978
Stamina
Stamina
17,978
Back
Stamina
17,978
25%
Critical Strike
Critical Strike
24.94%
Total Rating:
1,076
Back
Critical Strike
24.94%
Total Rating:
1,076
20%
Haste
Haste
20.10%
Total Rating:
1,367
Back
Haste
20.10%
Total Rating:
1,367
40%
Mastery
Mastery
40.22%
Total Rating:
872
Back
Mastery
40.22%
Total Rating:
872
7%
Versatility
Versatility
7.14%
Total Rating:
607
Back
Versatility
7.14%
Total Rating:
607
Specialization
View Talent Details
Player vs Player Talents
Enhancement
Elemental
Restoration
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the damage of Stormstrike by 10%. Ember Totem Increases Lava Lash damage by 10%. Tailwind Totem Increases your chance to trigger Windfury by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Hailstorm
Hailstorm
(Passive)
Passive
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 197 Frost damage.
75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown
Lunge at your enemy as a ghostly wolf, biting them to deal 439 Physical damage.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Elemental Spirits
Elemental Spirits
(Passive)
Passive
Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Shamanism
Shamanism
(Passive)
Passive
Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Specialization
View Talent Details
Player vs Player Talents
Enhancement
Elemental
Restoration
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Elemental Attunement
Elemental Attunement
(Passive)
Passive
Increases your maximum Maelstrom by 50.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 88,865 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Specialization
View Talent Details
Player vs Player Talents
Enhancement
Elemental
Restoration
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Specialization
View Talent Details
Enhancement Talents
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the damage of Stormstrike by 10%. Ember Totem Increases Lava Lash damage by 10%. Tailwind Totem Increases your chance to trigger Windfury by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Hailstorm
Hailstorm
(Passive)
Passive
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 197 Frost damage.
75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown
Lunge at your enemy as a ghostly wolf, biting them to deal 439 Physical damage.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Elemental Spirits
Elemental Spirits
(Passive)
Passive
Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Shamanism
Shamanism
(Passive)
Passive
Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Enhancement Talents
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the damage of Stormstrike by 10%. Ember Totem Increases Lava Lash damage by 10%. Tailwind Totem Increases your chance to trigger Windfury by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Hailstorm
Hailstorm
(Passive)
Passive
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 197 Frost damage.
75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown
Lunge at your enemy as a ghostly wolf, biting them to deal 439 Physical damage.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Elemental Spirits
Elemental Spirits
(Passive)
Passive
Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.
15
Hot Hand
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the damage of Stormstrike by 10%. Ember Totem Increases Lava Lash damage by 10%. Tailwind Totem Increases your chance to trigger Windfury by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Hailstorm
Hailstorm
(Passive)
Passive
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 197 Frost damage.
75
Feral Lunge
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown
Lunge at your enemy as a ghostly wolf, biting them to deal 439 Physical damage.
90
Sundering
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
100
Elemental Spirits
Elemental Spirits
(Passive)
Passive
Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Shamanism
Shamanism
(Passive)
Passive
Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Shamanism
Shamanism
(Passive)
Passive
Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Shamanism
Shamanism
(Passive)
Passive
Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.
Grounding Totem
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Specialization
View Talent Details
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Elemental Attunement
Elemental Attunement
(Passive)
Passive
Increases your maximum Maelstrom by 50.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 88,865 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Elemental Talents
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
15
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
30
Totem Mastery
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Master of the Elements
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Primal Elementalist
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
100
Stormkeeper
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Elemental Attunement
Elemental Attunement
(Passive)
Passive
Increases your maximum Maelstrom by 50.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 88,865 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Elemental Attunement
Elemental Attunement
(Passive)
Passive
Increases your maximum Maelstrom by 50.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 88,865 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Elemental Attunement
Elemental Attunement
(Passive)
Passive
Increases your maximum Maelstrom by 50.
Lightning Lasso
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 88,865 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Skyfury Totem
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Specialization
View Talent Details
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Restoration Talents
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
15
Undulation
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
30
Echo of the Elements
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
45
Spirit Wolf
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
60
Ancestral Vigor
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
75
Nature's Guardian
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
90
Downpour
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
100
High Tide
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Player vs Player Talents
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Gladiator's Medallion
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Counterstrike Totem
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Spectral Recovery
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Tidebringer
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Back
Hot Hand
(Passive)
Passive
Melee attacks with Flametongue active have a chance to make your next Lava Lash cost no Maelstrom and deal 100% increased damage.
Back
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the damage of Stormstrike by 10%. Ember Totem Increases Lava Lash damage by 10%. Tailwind Totem Increases your chance to trigger Windfury by 2%.
Back
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Back
Hailstorm
(Passive)
Passive
Frostbrand now also enhances your weapon's damage, causing each of your weapon attacks to also deal 197 Frost damage.
Back
Feral Lunge
(8-25 yd range, Instant, 30 sec cooldown)
8-25 yd range
Instant
30 sec cooldown
Lunge at your enemy as a ghostly wolf, biting them to deal 439 Physical damage.
Back
Sundering
(Instant, 40 sec cooldown)
20 Maelstrom
Instant
40 sec cooldown
Shatters a line of earth in front of you with your main hand weapon, causing 11,678 Flamestrike damage and Incapacitating any enemy hit for 2 sec.
Back
Elemental Spirits
(Passive)
Passive
Reduces the cooldown of Feral Spirit by 30 sec and causes your Feral Spirits to be imbued with Fire, Frost, or Lightning, enhancing your abilities.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Shamanism
(Passive)
Passive
Your Bloodlust spell now has a 60 sec. cooldown, but increases Haste by 20%, and only affects you and your friendly target when cast for 10 sec. In addition, Bloodlust is no longer affected by Sated.
Back
Grounding Totem
(Instant, 30 sec cooldown)
1,180 Mana
Instant
30 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster that will redirect all harmful spells cast on a nearby party or raid member to itself. Will not redirect area of effect spells. Lasts 3 sec.
Back
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Back
Echo of the Elements
(Passive)
Passive
Lava Burst now has 2 charges. Effects that reset its remaining cooldown will instead grant 1 charge.
Back
Totem Mastery
(40 yd range, Instant)
40 yd range
Instant
Summons four totems that increase your combat capabilities for 2 min. Resonance Totem Generates 1 Maelstrom every 1 sec. Storm Totem Increases the chance for Lightning Bolt and Chain Lightning to trigger Elemental Overload by 5%. Ember Totem Increases Flame Shock damage over time by 10%. Tailwind Totem Increases your Haste by 2%.
Back
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Back
Master of the Elements
(Passive)
Passive
Casting Lava Burst increases the damage of your next Nature, Physical, or Frost spell by 20%.
Back
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Back
Primal Elementalist
(Passive)
Passive
Your Earth, Fire, and Storm Elementals are drawn from primal elementals 80% more powerful than regular elementals, with additional abilities, and you gain direct control over them.
Back
Stormkeeper
(1.5 sec cast, 1 min cooldown)
1.5 sec cast
1 min cooldown
Charge yourself with lightning, causing your next 2 Lightning Bolts to deal 150% more damage, and also causes your next 2 Lightning Bolts or Chain Lightnings to be instant cast and trigger an Elemental Overload on every target.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Elemental Attunement
(Passive)
Passive
Increases your maximum Maelstrom by 50.
Back
Lightning Lasso
(20 yd range, Instant, 30 sec cooldown)
20 yd range
Instant
30 sec cooldown
Grips the target in lightning, stunning and dealing 88,865 Nature damage over 5 sec while the target is lassoed. Can move while channeling.
Back
Skyfury Totem
(Instant, 40 sec cooldown)
600 Mana
Instant
40 sec cooldown
Summons a Fire Totem with 5 health at the feet of the caster for 15 sec that increases the critical effect of damage and healing spells of all nearby allies within 40 yards by 20% for 15 sec.
Back
Undulation
(Passive)
Passive
Every third Healing Wave or Healing Surge heals for an additional 50%.
Back
Echo of the Elements
(Passive)
Passive
Riptide, Healing Stream Totem, and Lava Burst now have 2 charges. Effects that reset their remaining cooldown will instead grant 1 charge.
Back
Spirit Wolf
(Passive)
Passive
While transformed into a Ghost Wolf, you gain 5% increased movement speed and 5% damage reduction every 1 sec, stacking up to 4 times.
Back
Ancestral Vigor
(Passive)
Passive
Targets you heal with Healing Wave, Healing Surge, Chain Heal, or Riptide's initial heal gain 10% increased health for 10 sec.
Back
Nature's Guardian
(Passive)
Passive
When your health is brought below 35%, you instantly heal for 20% of your maximum health. Cannot occur more than once every 45 sec.
Back
Downpour
(40 yd range, 1.5 sec cast, 5 sec cooldown)
3,000 Mana
40 yd range
1.5 sec cast
5 sec cooldown
A burst of water at the target location heals up to six injured allies within 12 yards for 10,835. Cooldown increased by 5 sec for each target effectively healed.
Back
High Tide
(Passive)
Passive
Every 40,000 mana you spend brings a High Tide, making your next 2 Chain Heals heal for an additional 20% and not reduce with each jump.
Back
Gladiator's Medallion
(Instant, 2 min cooldown)
Instant
2 min cooldown
Removes all movement impairing effects and all effects which cause loss of control of your character while in PvP combat.
Back
Counterstrike Totem
(40 yd range, Instant, 45 sec cooldown)
600 Mana
40 yd range
Instant
45 sec cooldown
Summons an Air Totem with 5 health at the feet of the caster for 15 sec. Whenever enemies within 20 yards of the totem deal direct damage, the totem will deal 100% of the damage dealt back to attacker.
Back
Spectral Recovery
(Passive)
Passive
While in Ghost Wolf, you heal 3% health every 2 sec. Increases the movement speed of Ghost Wolf by an additional 10%.
Back
Tidebringer
(Passive)
Passive
Every 8 sec, the cast time of your next Chain Heal is reduced by 50%, and jump distance increased by 100%. Maximum of 2 charges.
Mythic Keystone Dungeons
Battle for Azeroth Season 3
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 3
13
Atal'Dazar
00:28:15
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:28:15
Zeeanda
Zennseii
Recmod
Cococola
Milwaukee
13
Waycrest Manor
00:35:14
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Waycrest Manor
00:35:14
Asagui
Nébèl
Taethelar
Lorgok
Cococola
12
Kings' Rest
00:32:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Kings' Rest
00:32:05
Grävestone
Popcórn
Holykop
Luckysi
Cococola
12
Temple of Sethraliss
00:29:05
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Temple of Sethraliss
00:29:05
Anvitica
Ilagg
Iwilltameyou
Fwarshckwave
Cococola
13
Atal'Dazar
00:28:15
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Atal'Dazar
00:28:15
Zeeanda
Zennseii
Recmod
Cococola
Milwaukee
13
Waycrest Manor
00:35:14
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
13
Waycrest Manor
00:35:14
Asagui
Nébèl
Taethelar
Lorgok
Cococola
12
Kings' Rest
00:32:05
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
Back
12
Kings' Rest
00:32:05
Grävestone
Popcórn
Holykop
Luckysi
Cococola
12
Temple of Sethraliss
00:29:05
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
View Party
Back
Back
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Raging
Non-boss enemies enrage at 30% health remaining, dealing 100% increased damage until defeated.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
Beguiling
Azshara's Emissaries are present throughout the dungeon.
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12
Temple of Sethraliss
00:29:05
Anvitica
Ilagg
Iwilltameyou
Fwarshckwave
Cococola
Raid Progression
View Raid History
Back
Uldir
Level 120
LFR
5/8
63%
Normal
2/8
25%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
2/8
25%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
2/8
25%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Heroic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Battle of Dazar'alor
Mythic
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore
Back
Crucible of Storms
Level 120
LFR
0/2
0%
Normal
0/2
0%
Heroic
0/2
0%
Mythic
0/2
0%
Back
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
LFR
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Normal
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Heroic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Crucible of Storms
Mythic
0/2
0%
0 x
The Restless Cabal
0 x
Uu'nat, Harbinger of the Void
Back
The Eternal Palace
Level 120
LFR
8/8
100%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
3/8
38%
Back
The Eternal Palace
LFR
8/8
100%
3 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
2 x
Radiance of Azshara
4 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
The Eternal Palace
LFR
8/8
100%
3 x
Abyssal Commander Sivara
3 x
Blackwater Behemoth
2 x
Radiance of Azshara
4 x
Lady Ashvane
1 x
Orgozoa
1 x
The Queen's Court
2 x
Za'qul
2 x
Queen Azshara
Back
The Eternal Palace
Normal
8/8
100%
9 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
3 x
Orgozoa
3 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
The Eternal Palace
Normal
8/8
100%
9 x
Abyssal Commander Sivara
7 x
Blackwater Behemoth
4 x
Radiance of Azshara
4 x
Lady Ashvane
3 x
Orgozoa
3 x
The Queen's Court
2 x
Za'qul
1 x
Queen Azshara
Back
The Eternal Palace
Heroic
8/8
100%
10 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
10 x
Radiance of Azshara
10 x
Lady Ashvane
9 x
Orgozoa
8 x
The Queen's Court
7 x
Za'qul
7 x
Queen Azshara
The Eternal Palace
Heroic
8/8
100%
10 x
Abyssal Commander Sivara
10 x
Blackwater Behemoth
10 x
Radiance of Azshara
10 x
Lady Ashvane
9 x
Orgozoa
8 x
The Queen's Court
7 x
Za'qul
7 x
Queen Azshara
Back
The Eternal Palace
Mythic
3/8
38%
6 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
2 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
The Eternal Palace
Mythic
3/8
38%
6 x
Abyssal Commander Sivara
4 x
Blackwater Behemoth
2 x
Radiance of Azshara
0 x
Lady Ashvane
0 x
Orgozoa
0 x
The Queen's Court
0 x
Za'qul
0 x
Queen Azshara
Back
Uldir
Level 120
LFR
5/8
63%
Normal
2/8
25%
Heroic
0/8
0%
Mythic
0/8
0%
Back
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Uldir
LFR
5/8
63%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
1 x
Zek'voz
0 x
Vectis
0 x
Zul
1 x
Mythrax
1 x
G'huun
Back
Uldir
Normal
2/8
25%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Normal
2/8
25%
1 x
Taloc
1 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Heroic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Uldir
Mythic
0/8
0%
0 x
Taloc
0 x
MOTHER
0 x
Fetid Devourer
0 x
Zek'voz
0 x
Vectis
0 x
Zul
0 x
Mythrax
0 x
G'huun
Back
Battle of Dazar'alor
Level 120
LFR
3/9
33%
Normal
0/9
0%
Heroic
0/9
0%
Mythic
0/9
0%
Back
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Battle of Dazar'alor
LFR
3/9
33%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
1 x
Mekkatorque
1 x
Stormwall Blockade
1 x
Lady Jaina Proudmoore
Back
Battle of Dazar'alor
Normal
0/9
0%
0 x
Champion of the Light
0 x
Grong
0 x
Jadefire Masters
0 x
Opulence
0 x
Conclave of the Chosen
0 x
King Rastakhan
0 x
Mekkatorque
0 x
Stormwall Blockade
0 x
Lady Jaina Proudmoore