Shirt (empty slot)
Tabard (empty slot)
422,700
Health
Health
422,700
20,000
Mana
Mana
20,000
11,939
Intellect
Intellect11,939
21,135
Stamina
Stamina21,135
17%
Critical Strike
Critical Strike17.22%
Total Rating:880
26%
Haste
Haste26.04%
Total Rating:1,771
41%
Mastery
Mastery41.45%
Total Rating:1,362
4%
Versatility
Versatility3.72%
Total Rating:316
Specialization
Player vs Player Talents
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
Gladiator's Medallion
Ironfeather Armor
Moon and Stars
Faerie Swarm
Specialization
Player vs Player Talents
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Inner Peace
100
Flourish
Gladiator's Medallion
Early Spring
Cyclone
Revitalize
Specialization
Player vs Player Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Guardian of Ursoc
90
Earthwarden
100
Rend and Tear
Gladiator's Medallion
Charging Bash
Overrun
Den Mother
Specialization
Player vs Player Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Bloodtalons
Gladiator's Medallion
Leader of the Pack
Fresh Wound
Ferocious Wound
Specialization
Balance Talents
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Moon and Stars
Faerie Swarm
Balance Talents
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
15
Nature's Balance
30
Renewal
45
Restoration Affinity
60
Typhoon
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Fury of Elune
Player vs Player Talents
Gladiator's Medallion
Ironfeather Armor
Moon and Stars
Faerie Swarm
Gladiator's Medallion
Ironfeather Armor
Moon and Stars
Faerie Swarm
Gladiator's Medallion
Ironfeather Armor
Moon and Stars
Faerie Swarm
Specialization
Restoration Talents
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Inner Peace
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Early Spring
Cyclone
Revitalize
Restoration Talents
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Inner Peace
100
Flourish
15
Prosperity
30
Tiger Dash
45
Guardian Affinity
60
Typhoon
75
Soul of the Forest
90
Inner Peace
100
Flourish
Player vs Player Talents
Gladiator's Medallion
Early Spring
Cyclone
Revitalize
Gladiator's Medallion
Early Spring
Cyclone
Revitalize
Gladiator's Medallion
Early Spring
Cyclone
Revitalize
Specialization
Guardian Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Guardian of Ursoc
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Charging Bash
Overrun
Den Mother
Guardian Talents
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Guardian of Ursoc
90
Earthwarden
100
Rend and Tear
15
Blood Frenzy
30
Ursol's Vortex
45
Restoration Affinity
60
Mass Entanglement
75
Incarnation: Guardian of Ursoc
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Gladiator's Medallion
Charging Bash
Overrun
Den Mother
Gladiator's Medallion
Charging Bash
Overrun
Den Mother
Gladiator's Medallion
Charging Bash
Overrun
Den Mother
Specialization
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Fresh Wound
Ferocious Wound
Feral Talents
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Bloodtalons
15
Sabertooth
30
Wild Charge
45
Restoration Affinity
60
Mighty Bash
75
Incarnation: King of the Jungle
90
Primal Wrath
100
Bloodtalons
Player vs Player Talents
Gladiator's Medallion
Leader of the Pack
Fresh Wound
Ferocious Wound
Gladiator's Medallion
Leader of the Pack
Fresh Wound
Ferocious Wound
Gladiator's Medallion
Leader of the Pack
Fresh Wound
Ferocious Wound
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
9
00:27:23
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:28:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
View Party
9
00:28:56
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
9
00:33:54
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:27:23
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
9
00:28:50
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Volcanic
While in combat, enemies periodically cause gouts of flame to erupt beneath the feet of distant players.
View Party
9
00:28:56
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
9
00:33:54
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
Raid Progression
View Raid History
Level 120
LFR
0/8
0%
Normal
0/8
0%
Heroic
0/8
0%
Mythic
0/8
0%
Uldir
LFR
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Normal
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
Uldir
Heroic
0/8
0%
0 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax