Tabard (empty slot)
Off Hand (empty slot)
423,076
Health
Health
423,076
20,000
Mana
Mana
20,000
9,160
Agility
Agility9,160
18,688
Stamina
Stamina18,688
23%
Critical Strike
Critical Strike23.43%
Total Rating:967
12%
Haste
Haste11.56%
Total Rating:786
13%
Mastery
Mastery13.19%
Total Rating:1,324
10%
Versatility
Versatility9.86%
Total Rating:838
Specialization
Player vs Player Talents
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Adaptation
Raging Frenzy
Charging Bash
Toughness
Specialization
Player vs Player Talents
15
Cenarion Ward
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
Gladiator's Medallion
Nourish
Revitalize
Disentanglement
Specialization
Player vs Player Talents
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Relentless
Ironfeather Armor
Moonkin Aura
Crescent Burn
Specialization
Player vs Player Talents
15
Predator
30
Renewal
45
Balance Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Relentless
Savage Momentum
Fresh Wound
Freedom of the Herd
Specialization
Guardian Talents
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Adaptation
Raging Frenzy
Charging Bash
Toughness
Guardian Talents
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
15
Brambles
30
Wild Charge
45
Balance Affinity
60
Typhoon
75
Galactic Guardian
90
Earthwarden
100
Rend and Tear
Player vs Player Talents
Adaptation
Raging Frenzy
Charging Bash
Toughness
Adaptation
Raging Frenzy
Charging Bash
Toughness
Adaptation
Raging Frenzy
Charging Bash
Toughness
Specialization
Restoration Talents
15
Cenarion Ward
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
Player vs Player Talents
Gladiator's Medallion
Nourish
Revitalize
Disentanglement
Restoration Talents
15
Cenarion Ward
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
15
Cenarion Ward
30
Renewal
45
Guardian Affinity
60
Typhoon
75
Cultivation
90
Inner Peace
100
Germination
Player vs Player Talents
Gladiator's Medallion
Nourish
Revitalize
Disentanglement
Gladiator's Medallion
Nourish
Revitalize
Disentanglement
Gladiator's Medallion
Nourish
Revitalize
Disentanglement
Specialization
Balance Talents
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Relentless
Ironfeather Armor
Moonkin Aura
Crescent Burn
Balance Talents
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
15
Force of Nature
30
Renewal
45
Guardian Affinity
60
Mass Entanglement
75
Incarnation: Chosen of Elune
90
Twin Moons
100
Shooting Stars
Player vs Player Talents
Relentless
Ironfeather Armor
Moonkin Aura
Crescent Burn
Relentless
Ironfeather Armor
Moonkin Aura
Crescent Burn
Relentless
Ironfeather Armor
Moonkin Aura
Crescent Burn
Specialization
Feral Talents
15
Predator
30
Renewal
45
Balance Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Relentless
Savage Momentum
Fresh Wound
Freedom of the Herd
Feral Talents
15
Predator
30
Renewal
45
Balance Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
15
Predator
30
Renewal
45
Balance Affinity
60
Mass Entanglement
75
Soul of the Forest
90
Scent of Blood
100
Moment of Clarity
Player vs Player Talents
Relentless
Savage Momentum
Fresh Wound
Freedom of the Herd
Relentless
Savage Momentum
Fresh Wound
Freedom of the Herd
Relentless
Savage Momentum
Fresh Wound
Freedom of the Herd
Mythic Keystone Dungeons
Battle for Azeroth Season 4
View Seasonal History
Mythic Keystone Dungeons
View Seasonal History
Battle for Azeroth Season 4
9
00:27:03
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
8
00:26:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
8
00:26:36
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
View Party
8
00:37:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
9
00:27:03
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
8
00:26:40
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Sanguine
When slain, non-boss enemies leave behind a lingering pool of ichor that heals their allies and damages players.
Quaking
Periodically, all players emit a shockwave, inflicting damage and interrupting nearby allies.
View Party
8
00:26:36
No activity to display.
Tyrannical
Boss enemies have 40% more health and inflict up to 15% increased damage.
Bursting
When slain, non-boss enemies explode, causing all players to suffer 14% of their max health in damage over 4 sec. This effect stacks.
Necrotic
All enemies' melee attacks apply a stacking blight that inflicts damage over time and reduces healing received.
View Party
8
00:37:48
No activity to display.
Fortified
Non-boss enemies have 20% more health and inflict up to 30% increased damage.
Bolstering
When any non-boss enemy dies, its death cry empowers nearby allies, increasing their maximum health and damage by 20%.
Skittish
Enemies pay far less attention to threat generated by tanks.
View Party
Raid Progression
View Raid History
Level 120
LFR
7/8
88%
Normal
8/8
100%
Heroic
8/8
100%
Mythic
1/8
13%
Uldir
LFR
7/8
88%
4 xTaloc
4 xMOTHER
1 xFetid Devourer
5 xZek'voz
1 xVectis
1 xZul
1 xMythrax
0 xG'huun
Uldir
Normal
8/8
100%
7 xTaloc
7 xMOTHER
8 xFetid Devourer
6 xZek'voz
6 xVectis
5 xZul
2 xMythrax
2 xG'huun
Uldir
Heroic
8/8
100%
15 xTaloc
14 xMOTHER
8 xFetid Devourer
8 xZek'voz
7 xVectis
2 xZul
2 xMythrax
2 xG'huun
Uldir
Mythic
1/8
13%
1 xTaloc
0 xMOTHER
0 xFetid Devourer
0 xZek'voz
0 xVectis
0 xZul
0 xMythrax
0 xG'huun
LFR
5/9
56%
Normal
9/9
100%
Heroic
9/9
100%
Mythic
1/9
11%
Battle of Dazar'alor
LFR
5/9
56%
1 xChampion of the Light
1 xJadefire Masters
1 xGrong the Revenant
1 xOpulence
1 xConclave of the Chosen
0 xKing Rastakhan
0 xMekkatorque
0 xStormwall Blockade
0 xLady Jaina Proudmoore